Editing Crashed ship parts
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− | This ship part contains a hostile [[persona core]] that emits a psychic drone that negatively affects the [[mood]] of all humans on the map. This drone begins at a "low" -12, but grows progressively stronger the longer the ship part remains, therefore it is advisable to destroy the part as quickly as possible. A colonist's psychic sensitivity [[trait]]s may worsen or lessen the effect of the drone. | + | This ship part contains a hostile [[AI persona core]] that emits a psychic drone that negatively affects the [[mood]] of all humans on the map. This drone begins at a "low" -12, but grows progressively stronger the longer the ship part remains, therefore it is advisable to destroy the part as quickly as possible. A colonist's psychic sensitivity [[trait]]s may worsen or lessen the effect of the drone. |
The AI is also capable of emitting concentrated bursts of psychic energy, driving one colonist to an immediate mental break, or a localized blast that drives all animals in the immediate vicinity insane. | The AI is also capable of emitting concentrated bursts of psychic energy, driving one colonist to an immediate mental break, or a localized blast that drives all animals in the immediate vicinity insane. |