Editing Crashed ship parts
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{Split|destination=Ship part (psychic droner)|destination2=Ship part (defoliator)|reason=Breaks properties, and they have separate analyses and details | + | {{Split|destination=Ship part (psychic droner)|destination2=Ship part (defoliator)|reason=Breaks properties, and they have separate analyses and details and theres sufficient length to justify the seperation - this page can be retained as disambig/general and shared info can be templatised if (and only if) necessary}} |
[[File:Crashd ship part fire.png|300px|thumb|right|Manually putting out nearby fires does not awaken the sleeping mechanoids.]] | [[File:Crashd ship part fire.png|300px|thumb|right|Manually putting out nearby fires does not awaken the sleeping mechanoids.]] | ||
[[File:Poison ship incoming.png|300px|thumb|right|A defoliator ship and its escort, just before hitting the ground.]] | [[File:Poison ship incoming.png|300px|thumb|right|A defoliator ship and its escort, just before hitting the ground.]] |