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− | {{ | + | {{infobox main|weapon| |
− | | name = Gladius | + | |name = Gladius |
− | | image = Gladius.png | + | |image = Gladius.png|Gladius |
− | | type = Equipment | + | |type = Equipment |
− | | type2 = Weapons | + | |type2 = Weapons |
− | | description = A short sword of ancient design. Good for stabbing or slashing. It's light and nimble, which sometimes lets it beat bigger, heavier weapons. | + | |description = "A short sword of ancient design. Good for stabbing or slashing. It's light and nimble, which sometimes lets it beat bigger, heavier weapons." |
− | + | |class = Medieval | |
− | | class = Medieval | + | |meleeattack1dmg = 9 |
− | | meleeattack1dmg = 9 | + | |meleeattack1type = poke |
− | | meleeattack1type = | + | |meleeattack1part = handle |
− | | meleeattack1part = handle | + | |meleeattack1cool = 2 |
− | | meleeattack1cool = 2 | + | |meleeattack1ap = 13 |
− | | meleeattack1ap = 13 | + | |meleeattack2dmg = 16 |
− | | meleeattack2dmg = 16 | + | |meleeattack2type = stab |
− | | meleeattack2type = stab | + | |meleeattack2part = point |
− | | meleeattack2part = point | + | |meleeattack2cool = 2 |
− | | meleeattack2cool = 2 | + | |meleeattack2ap = 24 |
− | | meleeattack2ap = 24 | + | |meleeattack3dmg = 16 |
− | | meleeattack3dmg = 16 | + | |meleeattack3type = cut |
− | | meleeattack3type = cut | + | |meleeattack3part = edge |
− | | meleeattack3part = edge | + | |meleeattack3cool = 2 |
− | | meleeattack3cool = 2 | + | |meleeattack3ap = 24 |
− | | meleeattack3ap = 24 | + | |MeleeWeaponAverageDPS = 7.52 |
− | | MeleeWeaponAverageDPS = 7.52 | + | |MeleeWeaponAverageAP = 23 |
− | | MeleeWeaponAverageAP = 23 | + | |damage type = Sharp |
− | | damage type = Sharp | + | |mode = Melee |
− | | mode = Melee | + | |resource 1 = Stuff |
− | + | |resource 1 amount = 50 | |
− | + | |stuff tags = Metallic, Woody | |
− | + | |mass base = 0.85 | |
− | | resource 1 = Stuff | + | |work to make = 12000 |
− | | resource 1 amount = 50 | + | |skill 1 = Crafting |
− | | stuff tags = Metallic, Woody | + | |skill 1 level = 3 |
− | + | |weaponTags = MedievalMeleeDecent | |
− | |||
− | | mass base = 0.85 | ||
− | | work to make = 12000 | ||
− | | | ||
− | | | ||
− | | weaponTags = MedievalMeleeDecent | ||
}} | }} | ||
The '''gladius''' is a [[Weapon|melee weapon]] in RimWorld that does a moderate amount of [[damage]], has a moderate cooldown, and deals sharp damage. | The '''gladius''' is a [[Weapon|melee weapon]] in RimWorld that does a moderate amount of [[damage]], has a moderate cooldown, and deals sharp damage. | ||
== Acquisition == | == Acquisition == | ||
− | {{ | + | Gladii can be crafted at either a [[fueled smithy]] or an [[electric smithy]] once the [[research#Smithing|Smithing]] research has been completed; from 50 of any metallic or wooden [[materials|material]], and {{ticks|12000}} of work. It requires a [[Skills#Crafting|crafting skill]] of 3 to craft. |
Gladii can also be purchased from any [[outlander]] and orbital combat suppliers, or obtained from outlander and pirate [[raider]]s. | Gladii can also be purchased from any [[outlander]] and orbital combat suppliers, or obtained from outlander and pirate [[raider]]s. | ||
== Analysis == | == Analysis == | ||
− | + | {{Rewrite| reason = Outdated - written before the damage increase. Comparisons may no longer be accurate}} | |
− | |||
− | |||
− | + | As is typical with any sharp weapon, gladius attacks cause bleeding, and generally fares poorly against armor when compared to blunt weapons. | |
− | + | The gladius is one of the most well-rounded melee weapons in the game; striking an excellent balance between damage per hit and cooldown, and not being too expensive either. While the gladius is slightly better at nominal [[DPS]], the mace performs significantly better against armor since it deals blunt damage, which puts the gladius in a tough spot. [[Plasteel]] gladii, however, offer excellent base DPS which establishes a slightly noticeable lead over a plasteel mace in this aspect; combining knife-like cooldown with spear-like damage. | |
− | + | Still, the gladius offers significantly more performance than the [[knife]] while not really being that much more expensive to produce, possibly even outclassing the knife as a 'budget' melee weapon - but again, the mace is still the better choice. | |
− | + | Against armor, a [[steel]] gladius has considerably worse performance than a [[Materials#Stone Blocks|stone]] [[club]]. Therefore, even [[wood]]en clubs significantly outperform a steel gladius in this department - and a steel mace offers nearly double the damage output. When factoring in [[plasteel]] though, the gladius claws back slightly but still falls slightly behind even the wooden club, so a plasteel mace is going to be leaps and bounds ahead. | |
− | + | Overall, the gladius is by no means a bad weapon, because it's actually a decent melee weapon, but there are better options out there just for forking out slightly more [[silver]] or ingredients. At the end of the day, the mace is to the gladius what the gladius is to the knife - even when factoring in plasteel. | |
− | |||
− | + | ===Gladius vs. Comparable Weapons=== | |
+ | <!-- | ||
+ | Table cell hex colour values for win rates: | ||
+ | 0 - 20.83% win rate = #FF6969 | ||
+ | 20.84 - 31.24% win rate = #FF9B72 | ||
+ | 31.25 - 43.74% win rate = #FFCD7B | ||
+ | 43.75 - 56.25% win rate = #FFFF85 | ||
+ | 56.26 - 68.75% win rate = #CDFF7B | ||
+ | 68.76 - 79.16% win rate = #9BFF72 | ||
+ | 79.17 - 100.00% win rate = #69FF69 | ||
+ | --> | ||
− | + | This section goes over how well the gladius fares against comparable weapons (similar value, tech level or similar characteristics) in 1 vs. 1 combat. | |
− | |||
− | |||
− | < | + | === Methodology === |
− | + | ||
− | + | <div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto"> | |
− | + | <div class="mw-collapsible-content"> | |
+ | * All testing is semi-automated which allows for large sample sizes to be gathered per set of results with ease | ||
+ | * All pawns have a skill level of 8 in melee | ||
+ | * No pawns have any traits that affect combat performance | ||
+ | * All pawns are of 18 years of age and completely healthy</div> | ||
+ | </div> | ||
+ | |||
+ | Results in the table below are the percentages of battles that gladii either won or tied against the weapon listed in the first column of said table, with a sample size of 2,000 battles per result. Higher percentages are better. | ||
+ | |||
+ | |||
+ | The following armor categories are: | ||
+ | * '''Unarmored - '''[[Plainleather]] [[button-down shirt]] and plainleather [[pants]] | ||
+ | * '''Flak - '''[[Steel]] [[simple helmet]], [[flak jacket]], [[flak vest]], plainleather button-down shirt and [[flak pants]] | ||
+ | * '''Marine - '''[[Marine helmet]], [[marine armor]], plainleather button-down shirt and plainleather pants | ||
+ | |||
+ | |||
+ | {| class="wikitable sortable" style="text-align: center" | ||
+ | ! Steel gladius vs. !! Unarmored !! Flak !! Marine | ||
+ | |- | ||
+ | ! Steel knife | ||
+ | | style="background: #CDFF7B" | 57.25% || style="background: #FFFF85" | 56.15% || style="background: #CDFF7B" | 56.65% | ||
+ | |- | ||
+ | ! Steel ikwa | ||
+ | | style="background: #FFFF85" | 55.00% || style="background: #FFFF85" | 53.50% || style="background: #FFFF85" | 48.90% | ||
+ | |- | ||
+ | ! Steel mace | ||
+ | | style="background: #FFFF85" | 52.25% || style="background: #FFCD7B" | 34.15% || style="background: #FF6969" | 14.60% | ||
+ | |- | ||
+ | ! Steel spear | ||
+ | | style="background: #FFFF85" | 53.60% || style="background: #FFCD7B" | 39.55% || style="background: #FF9B72" | 30.40% | ||
+ | |- | ||
+ | ! Steel longsword | ||
+ | | style="background: #FFCD7B" | 36.10% || style="background: #FFCD7B" | 32.85% || style="background: #FFCD7B" | 31.65% | ||
+ | |- | ||
+ | ! Plasteel gladius | ||
+ | | style="background: #FF9B72" | 28.20% || style="background: #FF9B72" | 30.65% || style="background: #FF9B72" | 28.55% | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | |||
+ | {| class="wikitable sortable" style="text-align: center" | ||
+ | ! Plasteel gladius vs. !! Unarmored !! Flak !! Marine | ||
+ | |- | ||
+ | ! Plasteel knife | ||
+ | | style="background: #CDFF7B" | 57.70% || style="background: #CDFF7B" | 57.40% || style="background: #CDFF7B" | 60.95% | ||
+ | |- | ||
+ | ! Plasteel ikwa | ||
+ | | style="background: #FFFF85" | 53.65% || style="background: #FFFF85" | 54.15% || style="background: #FFFF85" | 51.80% | ||
+ | |- | ||
+ | ! Uranium mace | ||
+ | | style="background: #FFFF85" | 45.10% || style="background: #FF9B72" | 28.45% || style="background: #FF6969" | 10.05% | ||
+ | |- | ||
+ | ! Plasteel spear | ||
+ | | style="background: #FFFF85" | 51.00% || style="background: #FFCD7B" | 40.85% || style="background: #FFCD7B" | 32.65% | ||
+ | |- | ||
+ | ! Plasteel longsword | ||
+ | | style="background: #FFCD7B" | 36.05% || style="background: #FFCD7B" | 33.35% || style="background: #FF9B72" | 29.10% | ||
+ | |- | ||
+ | ! Steel gladius | ||
+ | | style="background: #9BFF72" | 71.80% || style="background: #9BFF72" | 69.35% || style="background: #9BFF72" | 71.45% | ||
+ | |- | ||
+ | |} | ||
− | == Version | + | == Version History == |
− | * [[Version/0.7.581|0.7.581]] - Added as the | + | * [[Version/0.7.581|0.7.581]] - Added as the Short Sword |
− | * ? - Renamed to | + | * ? - Renamed to Gladius from Short Sword |
* ? - Buffed from 15 point and edge damage to 16. | * ? - Buffed from 15 point and edge damage to 16. | ||
− | |||
− | |||
<gallery> | <gallery> | ||
ShortSword1.png|Original Short Sword sprite | ShortSword1.png|Original Short Sword sprite | ||
− | |||
</gallery> | </gallery> | ||
− | {{ | + | [[Kind::Weapons| ]] |
− | [[Category: | + | {{nav|weapon|wide}} |
− | [[Category: | + | [[Category:Weapons]] |
+ | [[Category:Equipment]] |