Template:Weapon Stats Table/Melee/Row

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Summary[edit]

This template is part of the following system generating tables for all weapons:

This template relies on a lot of variables defined in Template:Weapon Stats Table/Melee. If you want to use this template separately, you'll have to define them as well.

Usage[edit]

You can call this template simply with:

{{Weapon Stats Table/Melee/Row}}

Optionally you can give a material as the first parameter:

{{Weapon Stats Table/Melee/Row|Steel}}

Examples[edit]

Longsword[edit]


A weapon with quality and with materials:

{{Weapon Stats Table/Melee|Longsword}}

Deactivated since the page would be to big.

Persona monosword[edit]


A weapon with quality but without materials:

{{Weapon Stats Table/Melee|Persona monosword}}
Feature Toggle
AttacksRitual Quality Check Off.png
  • Persona monosword Persona monosword HP Value
    Quality
    DPS[1] AP[1]
    Awful 11.63 57.6% 100 1500 Silver
    Poor 13.08 64.8% 100 2250 Silver
    Normal 14.53 72% 100 3000 Silver
    Good 15.98 79.2% 100 3500 Silver
    Excellent 17.44 86.4% 100 4000 Silver
    Masterwork 24.47 130.5% 100 5000 Silver
    Legendary 27.84 148.5% 100 6000 Silver

    For the full effects of qualities, see Quality.

    1. Jump up to: 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
      It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human.
    2. Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder

    Club[edit]


    A weapon without quality but with materials:

    {{Weapon Stats Table/Melee|Club}}
    Feature Toggle
    AttacksRitual Quality Check Off.png
  • Club Club HP Value
    Material DPS[1] AP[1]
    Bioferrite Bioferrite Content added by the Anomaly DLC 5.75 17.15% 200 41 Silver
    Gold Gold 6.31 18.83% 60 4005 Silver
    Granite blocks Granite blocks 5.05 18.83% 170 42 Silver
    Limestone blocks Limestone blocks 5.05 18.83% 155 42 Silver
    Marble blocks Marble blocks 5.05 18.83% 120 41 Silver
    Plasteel Plasteel 6.9 17.15% 280 370 Silver
    Sandstone blocks Sandstone blocks 5.05 18.83% 140 41 Silver
    Silver Silver 6.31 18.83% 70 405 Silver
    Slate blocks Slate blocks 5.05 18.83% 130 42 Silver
    Steel Steel 6.31 18.83% 100 80 Silver
    Jade Jade 7.3 27.25% 50 205 Silver
    Uranium Uranium 8.42 27.25% 250 250 Silver
    Wood Wood 5.75 17.15% 65 51 Silver
    1. Jump up to: 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
      It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human.
    2. Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder

    Thrumbo horn[edit]


    A weapon without quality and without materials:

    {{Weapon Stats Table/Melee|Thrumbo horn}}
    Feature Toggle
    AttacksRitual Quality Check Off.png
  • Thrumbo horn Thrumbo horn HP Value
    DPS[1] AP[1]
    9.44 34.63% 150 800 Silver
    1. Jump up to: 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
      It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human.
    2. Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder