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− | {{ | + | <onlyinclude> |
− | | name = Jacket | + | {{infobox main |
− | | image = Jacket.png | + | |name = Jacket |
− | | description = A tough jacket to stop scrapes and bruises, and keep one warm in chilly weather. | + | |image = Jacket.png|Jacket |
− | | type = Gear | + | |description = "A tough jacket to stop scrapes and bruises, and keep one warm in chilly weather." |
− | | type2 = Clothing | + | |type = Gear |
− | | | + | |type2 = Clothing |
− | | hp = 160 | + | |buy = {{icon|cloth|70}} |
− | + | |hp = 160 | |
− | + | |work to make = 117 | |
− | + | |marketvalue = 188 | |
− | | work to make = | + | |insulationheatfactor = 0.3 |
− | + | |insulationcoldfactor = 0.8 | |
− | | | + | |armorsharpfactor= 0.3 |
− | + | |armorbluntfactor= 0.3 | |
− | + | |armorheatfactor= 0.3 | |
− | | insulationheatfactor = 0.3 | + | |mass base = 1.7 |
− | | insulationcoldfactor = 0.8 | + | }}</onlyinclude> |
− | | armorsharpfactor = 0.3 | + | ==Summary== |
− | | armorbluntfactor = 0.3 | + | ====Overview & Obtaining==== |
− | | armorheatfactor = 0.3 | + | Jackets are a middle ground between a [[duster]] and a [[parka]], best suited to moderately cold biomes (not extreme enough to require parkas). They can be purchased (as with any other piece of apparel), crafted, or stripped from Outlanders and Pirates. Starting colonists may also spawn wearing a [[synthread]] jacket. |
− | | mass base = 1.7 | ||
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− | == | + | ====Crafting==== |
− | + | As a complicated garment, Jackets can only be made at [[Hand-tailoring bench|tailoring]] [[Electric tailoring bench|benches]], which requires [[Research#ComplexClothing|complex clothing]] to be researched in order to be constructed. A jacket requires 70 of any textile, and 117 units of work. | |
− | + | ====Conclusion & Comparison==== | |
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− | == | ||
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Overall, jackets are a middle-ground between [[duster]]s and [[parka]]s; requiring fewer resources and less work to craft, but offering less value in either extreme cold or extreme heat. | Overall, jackets are a middle-ground between [[duster]]s and [[parka]]s; requiring fewer resources and less work to craft, but offering less value in either extreme cold or extreme heat. | ||
In warm biomes, dusters are almost always more useful, since dusters cover more body parts and do a better job protecting from heat. | In warm biomes, dusters are almost always more useful, since dusters cover more body parts and do a better job protecting from heat. | ||
In extremely cold biomes, parkas are often required to deal with ultra-low temperatures. | In extremely cold biomes, parkas are often required to deal with ultra-low temperatures. | ||
− | In moderately cold biomes though, jackets can be preferable to parkas in some cases | + | In moderately cold biomes though, jackets can be preferable to parkas in some cases |
− | Jackets offer better armor than parkas | + | Jackets offer better armor than parkas, so if you can get good enough insulation from the cold using jackets you're usually better off doing so. |
− | + | {{Clothing material table}} | |
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[[Category:Clothing]] | [[Category:Clothing]] | ||
+ | {{nav|clothing|wide}} |