Editing Proximity activator
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− | {{Royalty}} | + | {{Royalty}}{{Stub}}{{infobox main|building| |
− | {{Stub | + | |name = Proximity activator |
− | {{ | + | |image = Proximity_activator.png |
− | | name = Proximity activator | + | |description = A proximity alarm for dormant mechanoids. If it detects a human-like threat nearby, it will awaken any nearby dormant mechanoids or structures. |
− | | image = | + | |type = Building |
− | | description = A proximity alarm for dormant mechanoids. If it detects a human-like threat nearby, it will awaken any nearby dormant mechanoids or structures. | + | |type2 = Mechanoid cluster |
− | | type = Building | + | |placeable = false |
− | | type2 = Mechanoid cluster | + | |path cost = 30 |
− | | placeable = false | + | |passability = pass through only |
− | | path cost = 30 | + | |blockswind = true |
− | | passability = pass through only | + | |cover = 0.25 |
− | | blockswind = true | + | |size = 1 ˣ 1 |
− | | cover = 0.25 | + | |flammability = 0 |
− | | size = 1 ˣ 1 | + | |hp = 100 |
− | | flammability = 0 | + | |beauty = -20 |
− | | hp = 100 | + | |glowradius = 2 |
− | | beauty = -20 | + | |glowcolor = (115, 35, 20) |
− | | glowradius = 2 | + | |deconstruct yield = {{Icon small|Plasteel}} 3.5 |
− | | glowcolor = (115, 35, 20) | + | |destroyyield = {{Icon small|Plasteel}} 1.75 |
− | | deconstruct yield = {{Icon | + | |page verified for version = 1.3.3117 |
− | | destroyyield = {{Icon | ||
− | | page verified for version = 1.3.3117 | ||
}} | }} | ||
+ | |||
'''Proximity activators''' are [[Mechanoid cluster]] buildings added by the [[Royalty DLC]]. They activate after {{Ticks|1200}}, and then wake up the cluster when any human steps within a 12.9 tile radius. | '''Proximity activators''' are [[Mechanoid cluster]] buildings added by the [[Royalty DLC]]. They activate after {{Ticks|1200}}, and then wake up the cluster when any human steps within a 12.9 tile radius. | ||
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