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− | {{ | + | {{infobox main |
| name = Recon armor | | name = Recon armor | ||
− | | image = ReconArmor.png | + | | image = ReconArmor.png|Recon armor |
| description = A suit of light partially-powered armor, designed to permit quick movement. Lightweight plasteel-weave plates block attacks without compromising mobility, and neuro-memetic assistors in the lower body allow a human to wear the armor and still move easily. Armor like this is often used by imperial scout troops and glitterworld police forces. | | description = A suit of light partially-powered armor, designed to permit quick movement. Lightweight plasteel-weave plates block attacks without compromising mobility, and neuro-memetic assistors in the lower body allow a human to wear the armor and still move easily. Armor like this is often used by imperial scout troops and glitterworld police forces. | ||
| type = Gear | | type = Gear | ||
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| research = Recon armor | | research = Recon armor | ||
| work to make = 45000 | | work to make = 45000 | ||
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| resource 1 = Plasteel | | resource 1 = Plasteel | ||
| resource 1 amount = 80 | | resource 1 amount = 80 | ||
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| insulationheat = 9 | | insulationheat = 9 | ||
| mass base = 9 | | mass base = 9 | ||
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| coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | | coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | ||
| layer = Middle, Outer | | layer = Middle, Outer | ||
| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 6 | | skill 1 level = 6 | ||
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| thingCategories = ApparelArmor | | thingCategories = ApparelArmor | ||
| tradeTags = HiTechArmor | | tradeTags = HiTechArmor | ||
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== Acquisition == | == Acquisition == | ||
− | {{ | + | Recon armor can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. |
Alternatively, the armor can be received as a [[quest]] reward, purchased from [[trade]]rs, or found on [[Empire#Janissary|Imperial Janissaries]] {{RoyaltyIcon}} and other [[Raiders]].{{Check Tag|Which?|What other raider use recon armor?}} | Alternatively, the armor can be received as a [[quest]] reward, purchased from [[trade]]rs, or found on [[Empire#Janissary|Imperial Janissaries]] {{RoyaltyIcon}} and other [[Raiders]].{{Check Tag|Which?|What other raider use recon armor?}} | ||
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== Analysis == | == Analysis == | ||
− | Overall, recon armor tends to be overshadowed by the | + | {{Stub|section=1|reason=Locust armor - other specialty armors (prestige, phoenix, grenadier) are pretty much covered by comparisons to their main variant but not locust}} |
+ | Overall, recon armor tends to be overshadowed by the flak vest + over-garment combination. Thus, many players like to skip recon armor and just build the heavier power armors instead. But if [[move speed]] is of utmost importance, such as for kiting tactics, then recon is the best for the job. | ||
=== Compared to flak vests === | === Compared to flak vests === | ||
− | [[Flak vest]]s are the primary competitor to recon armor. They are significantly cheaper, require less research | + | [[Flak vest]]s are the primary competitor to recon armor. They are significantly cheaper, require less research and, unlike recon armor, can be worn with [[duster]], [[jacket]] or [[flak jacket]] to provide similar, if not superior, protection. A flak vest alone is better at protecting the torso, vital organs, neck, and shoulders against [[Apparel#Protection|Sharp attacks]] - the most common type of damage, and becomes significantly better when paired with dusters of strong materials such as [[devilstrand]] or [[thrumbofur]]. When worn with any duster better than [[cloth]], the set also offers more protection for those body parts against Heat attacks. Flak and duster is slightly inferior against Blunt attacks, but due to the relatively low armor values for both armor sets and the {{AP}} of the blunt weapons likely to be faced, the qualitative and quantitative disparity between the armor sets is small. |
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− | + | Due to the vest not covering the limbs, recon will always protect the arms and legs more against Blunt and Sharp attacks, regardless of duster material. Dusters of any non-[[patchleather]] [[leather]] will provide roughly equivalent Heat armor to the limbs, while devilstrand or [[hyperweave]] will offer massively more Heat protection. Note however that limbs aren't "vital" to a pawn's life, unlike the heart, liver, or neck protected by the vest. If an arm or leg happens to be shot off, then it can be replaced for {{Required Resources|Bionic arm}}, assuming there is a surgeon with decent [[Medical]] skill available. Additionally, due to their being attached at the shoulder, the installation of [[prosthetic arm|prosthetic]], [[Bionic arm|bionic]], or [[archotech arm]]s allows the vest to protect the full arm as well. Installation of two such arms limits the benefits of recon to only the legs. | |
− | + | Note that flak vests provide a {{--|0.12}} {{CS}} [[move speed]], while recon does not slow the user at all. | |
Thus, while not necessarily outright superior, flak vests and a suitable outer layer are often a better choice for their more focused protection and significant cost effectiveness. | Thus, while not necessarily outright superior, flak vests and a suitable outer layer are often a better choice for their more focused protection and significant cost effectiveness. | ||
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Generally speaking, if the full body protection of recon is valuable enough to warrant its use despite its cost, upgrading to at least marine armor is also worth the extra cost. Exceptions exist however, such as when recon is all that can be acquired or when a set of particularly high quality is available. | Generally speaking, if the full body protection of recon is valuable enough to warrant its use despite its cost, upgrading to at least marine armor is also worth the extra cost. Exceptions exist however, such as when recon is all that can be acquired or when a set of particularly high quality is available. | ||
− | + | {{Apparel Quality Table}} | |
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− | {{Apparel | ||
== Protection charts == | == Protection charts == | ||
'''Note:''' Lower on the graph is better. | '''Note:''' Lower on the graph is better. | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | |- | ||
! Sharp Armor | ! Sharp Armor | ||
|- | |- | ||
| {{Apparel Protection Chart | | {{Apparel Protection Chart | ||
| color = Mediumturquoise, Red, Firebrick, Lightgrey, Grey, Black | | color = Mediumturquoise, Red, Firebrick, Lightgrey, Grey, Black | ||
− | | set1name = Recon Armor (Sharp) | + | | set1name= Recon Armor (Sharp) | set1armor1= {{Q|Recon armor|Armor - Sharp}} |
− | | set2name = Flak + Devilstrand [Torso] (Sharp) | set2armor1 = {{#expr:{{Q|Duster|Armor Factor - Sharp}}*{{Q|Devilstrand|Armor - Sharp Factor}}*100}} | set2armor2 = {{Q|Flak vest|Armor - Sharp}} | + | | set2name= Flak + Devilstrand [Torso] (Sharp) | set2armor1= {{#expr:{{Q|Duster|Armor Factor - Sharp}}*{{Q|Devilstrand|Armor - Sharp Factor}}*100}} | set2armor2= {{Q|Flak vest|Armor - Sharp}} |
− | | set3name = Flak + Devilstrand [Limbs] (Sharp) | set3armor1 = {{#expr:{{Q|Duster|Armor Factor - Sharp}}*{{Q|Devilstrand|Armor - Sharp Factor}}*100}} | + | | set3name= Flak + Devilstrand [Limbs] (Sharp) | set3armor1= {{#expr:{{Q|Duster|Armor Factor - Sharp}}*{{Q|Devilstrand|Armor - Sharp Factor}}*100}} |
− | | set4name = Flak + Thrumbofur [Torso] (Sharp) | + | | set4name= Flak + Thrumbofur [Torso] (Sharp) | set4armor1= {{#expr:{{Q|Duster|Armor Factor - Sharp}}*{{Q|Thrumbofur|Armor - Sharp Factor}}*100}} | set4armor2= {{Q|Flak vest|Armor - Sharp}} |
− | | set5name = Flak + Thrumbofur [Limbs] (Sharp) | + | | set5name= Flak + Thrumbofur [Limbs] (Sharp) | set5armor1= {{#expr:{{Q|Duster|Armor Factor - Sharp}}*{{Q|Thrumbofur|Armor - Sharp Factor}}*100}} |
− | | set6name = Flak Vest (Sharp) | + | | set6name= Flak Vest (Sharp) | set6armor1= {{Q|Flak vest|Armor - Sharp}} |
}} | }} | ||
|- | |- | ||
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| {{Apparel Protection Chart | | {{Apparel Protection Chart | ||
| color = Mediumturquoise, Red, Firebrick, Lightgrey, Grey | | color = Mediumturquoise, Red, Firebrick, Lightgrey, Grey | ||
− | | set1name = Recon Armor (Blunt) | + | | set1name= Recon Armor (Blunt) | set1armor1= {{Q|Recon armor|Armor - Blunt}} |
− | | set2name = Flak + Devilstrand [Torso] (Blunt) | set2armor1 = {{#expr:{{Q|Duster|Armor Factor - Blunt}}*{{Q|Devilstrand|Armor - Blunt Factor}}*100}} | set2armor2 = {{Q|Flak vest|Armor - Blunt}} | + | | set2name= Flak + Devilstrand [Torso] (Blunt) | set2armor1= {{#expr:{{Q|Duster|Armor Factor - Blunt}}*{{Q|Devilstrand|Armor - Blunt Factor}}*100}} | set2armor2= {{Q|Flak vest|Armor - Blunt}} |
− | | set3name = Flak + Devilstrand [Limbs] (Blunt) | set3armor1 = {{#expr:{{Q|Duster|Armor Factor - Blunt}}*{{Q|Devilstrand|Armor - Blunt Factor}}*100}} | + | | set3name= Flak + Devilstrand [Limbs] (Blunt) | set3armor1= {{#expr:{{Q|Duster|Armor Factor - Blunt}}*{{Q|Devilstrand|Armor - Blunt Factor}}*100}} |
− | | set4name = Flak + Thrumbofur [Torso] (Blunt) | + | | set4name= Flak + Thrumbofur [Torso] (Blunt) | set4armor1= {{#expr:{{Q|Duster|Armor Factor - Blunt}}*{{Q|Thrumbofur|Armor - Blunt Factor}}*100}} | set4armor2= {{Q|Flak vest|Armor - Blunt}} |
− | | set5name = Flak + Thrumbofur [Limbs] (Blunt) | + | | set5name= Flak + Thrumbofur [Limbs] (Blunt) | set5armor1= {{#expr:{{Q|Duster|Armor Factor - Blunt}}*{{Q|Thrumbofur|Armor - Blunt Factor}}*100}} |
}} | }} | ||
|} | |} | ||
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Every set of Recon armor found on an [[Empire#Janissary|Imperial Janissary]] will be black. | Every set of Recon armor found on an [[Empire#Janissary|Imperial Janissary]] will be black. | ||
− | == Version history == | + | ==Version history== |
− | * [[Version/1.1.0|1.1.0]] - Added | + | * [[Version/1.1.0|1.1.0]] - Added |
* [[Version/1.1.2647|1.1.2647]] - No longer meets the clothing requirement of nobles, replaced in that role by [[Prestige recon armor]] | * [[Version/1.1.2647|1.1.2647]] - No longer meets the clothing requirement of nobles, replaced in that role by [[Prestige recon armor]] | ||
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== See also == | == See also == | ||
− | * [[Locust armor]] - a slightly less protective variant of recon armor with an integrated jump pack. | + | *[[Locust armor]] - a slightly less protective variant of recon armor with an integrated jump pack. |
− | * [[Prestige recon armor]] - a variant of recon armor that both pleases nobles and improves psychic ability. | + | *[[Prestige recon armor]] - a variant of recon armor that both pleases nobles and improves psychic ability. |
− | {{ | + | {{nav|clothing|wide}} |
[[Category:Armor]] | [[Category:Armor]] |