Editing Recurve bow
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− | {{ | + | {{infobox main|weapon| |
|name = Recurve bow | |name = Recurve bow | ||
− | |image = RecurveBow.png | + | |image = RecurveBow.png|Recurve bow |
| description = A recurve bow. Its construction behaves like a tuned spring, storing energy more efficiently and delivering a faster shot. | | description = A recurve bow. Its construction behaves like a tuned spring, storing energy more efficiently and delivering a faster shot. | ||
| type = Equipment | | type = Equipment | ||
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| stoppingPower = 1 | | stoppingPower = 1 | ||
| work to make = 5000 | | work to make = 5000 | ||
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| meleeattack1dmg = 9 | | meleeattack1dmg = 9 | ||
| meleeattack1type = blunt | | meleeattack1type = blunt | ||
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| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 5 | | skill 1 level = 5 | ||
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| weaponTags = Neolithic, NeolithicRangedDecent | | weaponTags = Neolithic, NeolithicRangedDecent | ||
− | + | }}{{info|The '''recurve bow''' is a light, single-shot ranged [[neolithic]] weapon which deals a slightly higher amount of damage per shot than a [[Short bow|short bow]], has a moderate time between shots, slightly better range and slightly higher overall accuracy.}} | |
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− | {{ | ||
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== Acquisition == | == Acquisition == | ||
− | {{ | + | Recurve bows can also be manufactured at [[fueled smithy|any]] [[electric smithy|smithy]] or [[crafting spot]] once the [[research#Recurve bow|Recurve Bow]] research has been completed; {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. Do note that you start with the required research project already completed with the lost tribe [[scenario system|scenario]]. A crafting skill of at least 5 is required. |
Recurve bows can be [[trade|purchased]] from neolithic war merchants and orbital combat suppliers, tribal and outlander settlements, or obtained from the following [[raider#Humanlike|raider]] kinds: | Recurve bows can be [[trade|purchased]] from neolithic war merchants and orbital combat suppliers, tribal and outlander settlements, or obtained from the following [[raider#Humanlike|raider]] kinds: | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
+ | |- | ||
! Raider Kind !! Chance !! Average Quality !! Health | ! Raider Kind !! Chance !! Average Quality !! Health | ||
|- | |- | ||
− | | | + | | Hunter || 92.89% || Normal || 50-180% |
|} | |} | ||
== Analysis == | == Analysis == | ||
− | The recurve bow is a jack-of-all-trades neolithic weapon. While even the earliest guns will match and surpass it, crafting recurve bows | + | The recurve bow is a jack-of-all-trades neolithic weapon. While even the earliest guns will match and surpass it, crafting recurve bows is useful for Tribal starts. |
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− | + | Of neolithic weapons, the recurve bow's range and accuracy are good, and it has the highest armor penetration, even beating the greatbow. Overall damage and range are inferior to [[greatbow]], even with heavy armor, but the recurve bow is cheaper to craft and research. [[Shortbow]]s should be replaced with these whenever possible. | |
− | + | Despite their inferior range, basic firearms such as [[autopistol]]s and [[revolver]]s are easily competitive with recurve bows, and are better at close quarters. As even Tribal starts can quickly loot said firearms, researching them with a New Arrivals start is largely a waste of time. Should you find or craft a particularly high quality bow, it might remain competitive in the early game. | |
− | + | Against an unarmored human, a recurve bow can kill with 3 hits to the torso, 2-3 hits to the head, 2 hits to the neck, or 1 hit to the brain; cripple limbs in 2 hits; and cripple or destroy eyes and digits with a single hit. It'll generally take around 5 hits (~21.5 seconds average) to incapacitate that human from pain shock. | |
− | Against an unarmored human, a recurve bow can kill with 3 hits to the torso, 2-3 hits to the head, 2 hits to the neck, or 1 hit to the brain; cripple limbs in 2 hits; and cripple or destroy eyes and digits with a single hit. It'll generally take around 5 hits (~ | ||
Overall, the recurve bow is best paired with a careful shooter up to level 11, and with a trigger-happy shooter beyond that point. | Overall, the recurve bow is best paired with a careful shooter up to level 11, and with a trigger-happy shooter beyond that point. | ||
− | {{Weapon | + | {{Weapon Quality Table}} |
− | == Graphs == | + | ==Graphs== |
The graphs assume a normal quality recurve bow against an adult human that's out in the open in clear weather. For DPS, projectile speed has also been factored into the equation, with the weighting based on the base amount of attacks that it'll take to put the aforementioned target into pain shock. | The graphs assume a normal quality recurve bow against an adult human that's out in the open in clear weather. For DPS, projectile speed has also been factored into the equation, with the weighting based on the base amount of attacks that it'll take to put the aforementioned target into pain shock. | ||
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== Version history == | == Version history == | ||
− | * [[Version/0.18.1722|0.18.1722]] - Added. | + | * [[Version/0.18.1722|0.18.1722]] - Added. |
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− | {{ | + | [[Kind::Weapons| ]] |
− | [[Category: | + | {{nav|weapon|wide}} |
− | [[Category: | + | [[Category:Weapons]] |
+ | [[Category:Equipment]] |