Editing Sleep furniture
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*'''For Prisoner:''' Reserve for [[prisoner]]s, creating a [[prison]]. Prison beds must be in an enclosed [[room]] (walls, doors, and other impassible objects count). Colonists and prisoners can't share the same room; when one is set to prisoner, all sleep furniture in the room is set to prisoner. There must be an empty prison piece of sleep furniture in order to capture prisoners or arrest pawns. They are colored orange. | *'''For Prisoner:''' Reserve for [[prisoner]]s, creating a [[prison]]. Prison beds must be in an enclosed [[room]] (walls, doors, and other impassible objects count). Colonists and prisoners can't share the same room; when one is set to prisoner, all sleep furniture in the room is set to prisoner. There must be an empty prison piece of sleep furniture in order to capture prisoners or arrest pawns. They are colored orange. | ||
*'''For Slave:'''{{IdeologyIcon}} Reserve for [[slave]]s. Unlike prisoners, colonists and slaves can sleep in the same room, though colonists get a {{--|3}} moodlet for doing so. They are colored yellow. | *'''For Slave:'''{{IdeologyIcon}} Reserve for [[slave]]s. Unlike prisoners, colonists and slaves can sleep in the same room, though colonists get a {{--|3}} moodlet for doing so. They are colored yellow. | ||
− | *'''Medical:''' Removes ownership. Pawns will rest in medical sleep furniture whenever they are [[sick]] or [[injury|injured]], and rescuers will prioritize bringing a pawn to them | + | *'''Medical:''' Removes ownership. Pawns will rest in medical sleep furniture whenever they are [[sick]] or [[injury|injured]], and rescuers will prioritize bringing a pawn to them. Does not overwrite bed designation - a medical bed can be for colonists, prisoners, or slaves. They are colored blue. |
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=== Rest Effectiveness === | === Rest Effectiveness === | ||
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== Comparison table == | == Comparison table == | ||
+ | {{Recode|section=1|reason=Create a template for this table in order to fix the facilities column. Check if more stats should be added. Maybe there should be columns/rows for the effects of facilities: see [[Template:Rest Effectiveness Quality Table]], [[Template:Comfort Quality Table]], and examples of the Surgery Success Chance Factor (which doesn't have a template)}} | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
{| {{STDT| sortable c_08 text-center}} | {| {{STDT| sortable c_08 text-center}} | ||
− | ! | + | ! Furniture !! Rest effectiveness !! Surgery Success Chance Factor !! Immunity Gain Speed Factor !! Comfort !! Facilities |
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|- | |- | ||
− | {{#ask: [[Rest Effectiveness::+]] | + | {{#ask: [[Rest Effectiveness::+]] |
− | + | | ?Rest Effectiveness | |
− | + | | ?Surgery Success Chance Factor | |
− | | ?Rest Effectiveness | + | | ?Immunity Gain Speed Factor |
− | + | | ?Comfort Base | |
− | | ?Surgery Success Chance Factor | + | | ?Facility |
− | | ?Immunity Gain Speed Factor | ||
− | | ?Comfort Base | ||
− | | ?Facility | ||
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| format = template | | format = template | ||
− | | template = | + | | template = Ask Table Formatter |
| link = none | | link = none | ||
| sort = From DLC, Name | | sort = From DLC, Name | ||
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|} | |} | ||
</li></div> | </li></div> | ||
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[[Category:Furniture|#Sleep furniture]] | [[Category:Furniture|#Sleep furniture]] |