Editing Toxic needle gun
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{{Biotech}} | {{Biotech}} | ||
− | {{ | + | {{infobox main|weapon| |
| name = Toxic needle gun | | name = Toxic needle gun | ||
| image = ToxicNeedleGun.png | | image = ToxicNeedleGun.png | ||
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| MeleeWeaponAverageDPS = 4.5 | | MeleeWeaponAverageDPS = 4.5 | ||
| MeleeWeaponAverageAP = 13 | | MeleeWeaponAverageAP = 13 | ||
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| page verified for version = 1.4.3525 | | page verified for version = 1.4.3525 | ||
| weaponTags = MechanoidGunToxicNeedle | | weaponTags = MechanoidGunToxicNeedle | ||
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== Analysis == | == Analysis == | ||
− | The | + | The Toxic Needle Gun has a range of 44.9 tiles, matching a [[sniper_rifle|sniper rifle]]. Compared to the sniper rifle it has 3% less [[Apparel#Calculation|armor penetration]], <!--There's probably a better link for that -->deals 40% less damage, takes a second less to aim, and has a slightly shorter cooldown after a shot before aiming can begin again. |
− | The | + | The Toxic Needle Gun is highly likely to deal full damage through mid-tier armor such as [[Flak_jacket|flak jackets]], [[Flak_helmet|flak helmets]], normal quality [[duster]]s, and neolithic options such as the [[war_mask|war mask]]. [[Flak_vest|Flak Vests]] of normal quality offer decent protection- offering a 32.5% chance of negating damage from the Toxic Needle Gun. |
− | With each [[Apparel#Calculation|unmitigated]] shot increasing severity by | + | With each [[Apparel#Calculation|unmitigated]] shot increasing severity by {{#expr:{{P|Damage Base}}* 0.65}}%, the accumulation of [[Toxic_buildup|Toxic Buildup]] is likely to be less immediately pressing than the wounds inflicted by the gun itself, but care should be taken to avoid pawns reaching moderate or worse levels of Toxic Buildup as vomiting is a potentially deadly side effect while fighting an apocriton and the increasing [[consciousness]] loss can lead to deaths well before a pawn would die from damage. |
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== Version history == | == Version history == | ||
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* [[Version/1.4.3555|1.4.3555]] - Damage increased from 15 to 25. | * [[Version/1.4.3555|1.4.3555]] - Damage increased from 15 to 25. | ||
− | {{ | + | [[Kind::Weapons| ]] |
− | [[Category:Weapons]] [[Category: | + | {{nav|weapon|wide}} |
+ | [[Category:Weapons]] | ||
+ | [[Category:Equipment]] |