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− | {{Biotech}} | + | {{Biotech}}{{infobox main|building| |
− | {{ | ||
| name = Toxifier generator | | name = Toxifier generator | ||
| image = ToxifierGenerator.png | | image = ToxifierGenerator.png | ||
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| placeable = true | | placeable = true | ||
| path cost = | | path cost = | ||
− | | passability = | + | | passability = Impassable |
− | | blockswind = | + | | blockswind = |
| cover = 1 | | cover = 1 | ||
| minifiable = false | | minifiable = false | ||
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| power = 1400 | | power = 1400 | ||
| terrain affordance = light | | terrain affordance = light | ||
− | | research = Toxifier | + | | research = Toxifier Generator |
| skill 1 = Construction | | skill 1 = Construction | ||
| skill 1 level = 4 | | skill 1 level = 4 | ||
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| resource 2 amount = 3 | | resource 2 amount = 3 | ||
}} | }} | ||
− | {{ | + | {{info|The '''toxifier generator''' is a [[power]] generator added by the [[Biotech DLC]].}} |
== Acquisition == | == Acquisition == | ||
{{Acquisition}} | {{Acquisition}} | ||
− | == Summary == | + | ==Summary== |
− | + | Each generator produces {{P|Power Consumption #}}W and [[Pollution|pollutes]] 6 tiles every 3 days, for an average of 2 tiles a day. The [[pollution]] can spread, up to a 27-tile radius from the bottom-left tile. Once all cells in range are polluted, the generator ceases to work until there are unpolluted tiles again. Pollution can spread through constructed walls but not natural ones. | |
− | Each generator produces {{P|Power Consumption #}}W and [[Pollution|pollutes]] 6 tiles every 3 days, for an average of 2 tiles a day. The [[pollution]] can spread, up to a 27-tile radius from the bottom-left tile | ||
− | + | Toxifier generators cannot be toggled off. | |
− | == Analysis == | + | ==Analysis== |
− | Toxifier generators don't actually create | + | Toxifier generators don't actually create too much pollution. A [[pollution pump]] can convert the output of 2 generators into [[wastepack]]s, which are easy to freeze and store. |
A toxifier generator creates the equivalent of 1 [[wastepack]] every 3 days. With a pump, this is equal to 20 wastepacks, or 4 full stacks, per year. A year's worth of waste from ''2'' generators, 8 full stacks, can easily be frozen or otherwise [[toxic wastepack#Disposal|managed]]. An 8x8 room has space for 64 tiles, or 8 years of running 2 generators, and can be frozen with a single [[cooler]] year-round in a temperate [[biome]]. The net power of this setup, {{#expr:{{P|Power Consumption #}}*(2)+{{Q|Pollution pump|Power Consumption #}}*(1) + {{Q|Cooler|Power Consumption #}}*(1)}} W, can be enough to power an entire early- to mid- game colony. | A toxifier generator creates the equivalent of 1 [[wastepack]] every 3 days. With a pump, this is equal to 20 wastepacks, or 4 full stacks, per year. A year's worth of waste from ''2'' generators, 8 full stacks, can easily be frozen or otherwise [[toxic wastepack#Disposal|managed]]. An 8x8 room has space for 64 tiles, or 8 years of running 2 generators, and can be frozen with a single [[cooler]] year-round in a temperate [[biome]]. The net power of this setup, {{#expr:{{P|Power Consumption #}}*(2)+{{Q|Pollution pump|Power Consumption #}}*(1) + {{Q|Cooler|Power Consumption #}}*(1)}} W, can be enough to power an entire early- to mid- game colony. | ||
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Each generator produces an average of 2 tiles of pollution per day. A [[pollution pump]] cleans 4 tiles of pollution per day, where 6 tiles = 1 [[toxic wastepack]]. The [[wastepack atomizer]] destroys 2 wastepacks a day, or 12 pollution tiles per day. Pumps consume {{Q|Pollution pump|Power Consumption #}} W of [[power]] each, and atomizers consume {{Q|Wastepack atomizer|Power Consumption}} W. Therefore, a ratio of 6 toxifier generators : 3 pollution pumps : 1 atomizer is fully clean and has a net power of {{#expr:{{P|Power Consumption #}}*(6)+{{Q|Pollution pump|Power Consumption #}}*(3) + {{Q|wastepack atomizer|Power Consumption #}}*(1)}} W. | Each generator produces an average of 2 tiles of pollution per day. A [[pollution pump]] cleans 4 tiles of pollution per day, where 6 tiles = 1 [[toxic wastepack]]. The [[wastepack atomizer]] destroys 2 wastepacks a day, or 12 pollution tiles per day. Pumps consume {{Q|Pollution pump|Power Consumption #}} W of [[power]] each, and atomizers consume {{Q|Wastepack atomizer|Power Consumption}} W. Therefore, a ratio of 6 toxifier generators : 3 pollution pumps : 1 atomizer is fully clean and has a net power of {{#expr:{{P|Power Consumption #}}*(6)+{{Q|Pollution pump|Power Consumption #}}*(3) + {{Q|wastepack atomizer|Power Consumption #}}*(1)}} W. | ||
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== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
− | {{ | + | {{nav|power|wide}} |
[[Category:Power]] | [[Category:Power]] |