Topic on Talk:Ghoul
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- (cur prev topic) 00:18, 24 November 2024 . . ZeeHedgehog (talk | contribs) commented on "The Ideal Ghoul" (Wow! It never occurred to me to try and duplicate a Void Touched pawn, as the game seems to forbid duplicating Creepjoiners. I assumed a...) . . +570
- (cur prev topic) 00:05, 24 November 2024 . . Quandangv (talk | contribs) commented on "The Ideal Ghoul" (The extra 100HP/day comes from the void touched hediff from the pawn that completed the anomaly ending. That pawn can be duplicated by th...) . . +202
- (cur prev topic) 21:05, 23 November 2024 . . ZeeHedgehog (talk | contribs) commented on "The Ideal Ghoul" (How was "Healing 200 hp/day, plus roughly 75 hp/day from the 800% Injury Healing Factor and 150% Natural Healing Factor" achieved? my tes...) . . +749