How was "Healing 200 hp/day, plus roughly 75 hp/day from the 800% Injury Healing Factor and 150% Natural Healing Factor" achieved? my testing shows that the Ghoul Regen hediff is unaffected by Genes, implants, or Serums. as for the Ghoul's natural healing factor, my testing/math shows a Ghoul with Superfast wound healing, Healing enhancer, and Juggernaut serum will heal 96HP/day when standing, and up to 208HP/day when in laying in a hospital bed.
So I'm getting a total of 196-308HP/day of healing for a Ghoul in the best case scenario. This is not factoring in any inefficiencies created by the natural healing factor waiting on the Ghoul Regeneration to heal missing limbs.
If Quandangv sees this, or anyone else who knows I'd love to learn.