Topic on User talk:Quandangv
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- (cur prev topic) 09:22, 29 November 2024 . . Harakoni (talk | contribs) commented on "Fleshbeasts accuracy" (If it has velocity it can miss moving targets but it also might just not be 100%. I'll ask some of the code divers I know. Thanks for che...) . . +213
- (cur prev topic) 09:06, 29 November 2024 . . Quandangv (talk | contribs) edited a post on "Fleshbeasts accuracy" . . 0
- (cur prev topic) 09:06, 29 November 2024 . . Quandangv (talk | contribs) commented on "Fleshbeasts accuracy" (I can miss, and I have no idea what the accuracy is. Also it's actually rangedStab) . . +82
- (cur prev topic) 08:58, 29 November 2024 . . Harakoni (talk | contribs) commented on "Fleshbeasts accuracy" (Any idea what the accuracy of the spike throws are? Away from rhe game at atm but was it implemented as as an ability so is it 100% like...) . . +189