Any idea why none of my edits are being done and I'm not getting the confirmation email no matter how many times I hit the button to send me one even though my account is over 12 hours old?
User talk:Harakoni
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Reply to "new account problems"
Reply to "diff suddenly locked, making 'Recent changes' page useless"
Reply to "regarding thrumbomane image"
Reply to "Updating licence of incorrectly licenced images."
Reply to "Regarding possible username changes"
Reply to "Stone blocks pages rewrite"
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Reply to "RimWorld Chinese Wiki team need help😢"
The edits were approved because new users are manually moderated and we are understaffed. They should be up now.
Which email are you referring to?
In order to get any notifications sent to my email I have to first confirm my email address. This is done under the preferences page. I've clicked that button at least 10 times now and it won't send a confirmation email to me. I've checked my spam folder and I even tried to update my email address on this site (that didn't work because the website won't let you "change" the email to the same one you already have which is why I know it's typed correctly so I should be getting it) but nothing is working.
As a side note could the edit I made to the "space" section of the "rooms" page also get approved? It's the one edit I made before creating an account so it would be my ip address as the editor changing 12.5 to 12.6 for the rather tight room space stat. Thank you.
The edit was rejected by another moderator that is an experienced modder. They are of the opinion that the limit is 12.5 and the page is correct, and checked the code to verify. If the behavior you're seeing disagrees and its not just a rounding issue, you're welcome to discuss it on the discord in #wiki-suggestions where we can talk more easily and other editors can more freely contribute.
Idk if they'll work since discord changed their hosting but see below for the relevant code snippets. here and here
That said, calling any editor, let alone a moderator doing their job, a "disrespectful jerk" in an edit summary is not appropriate. This is something people do for free in their spare time. I get that it can be frustrating especially when moderation is slow or unresponsive, but that does not excuse it. Please consider this a warning.
First off no one is paying me to contribute to this wiki either so trying to justify his actions as being free labor is hypocrisy on your part. Second I stated (3 times now) I already verified this in game. A room space score of 12.5 EXACTLY gets listed as cramped. This is achieved by creating a 4x4 room on the inside with 11 tiles occupied (double bed, dresser, nightstand, and 4 large sculptures) so 5 tiles free. I had to completely redesign my room layouts because I ran into this so telling me what the "code" says is pointless when any of you can easily create a test game and spawn the required objects just like I did. If this link works https://steamcommunity.com/sharedfiles/filedetails/?id=3656154474 Now that being said I have found a configuration of the same items in the same room that is listed as being rather tight so there is something else at play (https://steamcommunity.com/sharedfiles/filedetails/?id=3656154744). Third telling me I'm "straight up incorrect" and denying my edit because he's a mod and can do that without having the curtesy to ask me how I verified it in game and then telling me after I had to submit it a 2nd time to get on discord to prove myself is very disrespectful. My time and labor is just as valuable as both of yours are.
I already verified this in game
You have to understand, people say this all the time and still make incorrect edits. Most of the time its even honest and they did check, but they've misunderstood a mechanic or misattributed a cause. Many good faith edits are still wrong. And as you can see they also verified. They even had more justification to reject your edit than you had to make it by checking the actual code. And it turned out neither of you were correct and its not properly deterministic.
An edit war was not going to fix that. Discussing why you both had different results was the way to solve it and is, in fact, was how it was solved, and which is what they invited you to do once you put the edit under your name.
Now imagine if you were a moderator, you see incorrect edits all the time, good faith and not, and you see a random IP user add something you knew to be incorrect like "rats can breed with cats". You check just in case and its wrong. You would reject the edit too. Then they make it a second time but this time under their username so you think, "maybe it is good faith but still wrong? I'll ask why they think this". Do you leave false info up on the wiki while you sort it out? No, but you make sure the edit can be reverted back to without issue and then you ask them to provide why they think rats and cats can breed.
Now was this Aelanna's thought process? No idea. I am not them. But the assumption of good faith goes both ways. Calling people names and accusing them of lying for getting different results in testing a game for a wiki you both volunteer for is not appropriate. The stakes are not high enough to justify this sort of behavior. If you cannot assume good faith and maintain some semblance of decorum, I will just ban you because as much as I appreciate your contributions, a hostile environment will drive away editors that collectively would contribute more. I would really like to not do that though - you make good edits and are clearly passionate. Please don't force my hand.
I am happy to keep discussing this politely if you like, but I am also happy to just leave this alone and move on as a settled issue. I strongly recommend the second option however.
"I will just ban you" I've owned Rimworld for 5 years and 9 months before creating an account on this wiki. Threatening me with a ban will just get me to tell you to take your opinion and shove it because I will NEVER need you. Your mod team is overburdened because people like you and Aelanna drive other's away who might have been willing to help you out. Ban me or not, it's up to you, but make no mistake about it you have control over nothing I need.
God you're such a child. Wikis are collaborative endeavors. Overburdened or not, more will get done if no-one has to deal with a tantrum everytime there's a disagreement, and we'll keep more editors if they aren’t getting insulted.
Oh well, I tried. 6 months and we can try again.
Hello Harakoni
There are four errors in the table in Furniture#Summary table (Expression error: Unexpected < operator).
I think it is because sleeping spots don't have a value for their market value, but I don't know where to fix the problem.
On https://rimworldwiki.com/wiki/Special:RecentChanges each entry has a 'diff' link, leading to, well, a diff of the changes.
As of this week, this link is no longer usable without logging in. This means that the whole 'Recent Changes' page is useless when not logged in. - But it is still accessible.
Note that sometimes the link is called '<n> changes' instead. - _Those still work_!!!
It would be convenient if the 'diff' links could also be restored for people not logged in - _reading_ a Wiki should not require an account and as many of these diffs are miniscule, having to search for the changes manually is a real drag.
(Also, "full disclosure", I do not have my private KeePass available at work, and sometimes to "cool down" my brain I like to browse these diffs inbetween tasks, so this affects me personally.)
Even if you want to keep the diffs restricted, you should then _also_ restrict access to the '<n> changes' type of link and _also_ to the whole 'Recent Changes' page for consistency. Just one out of them requiring login looks a lot like a configuration error (and probably is).
Thank you in advance.
Perhaps I should not have said anything: Now '<n> changes' also produces "Access denied". Alas.
The wiki recently had maintenance, and an anti-crawler protection extension was installed by Ludeon (who host the wiki on their servers) to prevent LLMs from hammering the wiki. Said LLMs were scraping revision histories and contributing to the sluggish performance of the wiki.
Sadly being able to view them without logging in was collateral damage from the change.
(This paraphrased info is from #wiki-suggestions in the Rimworld Discord from August 28, 2025, where CawsForConcern explained)
Yes. While we can't be absolutely sure its LLMs specifically (though theres good reason to suspect), its because of overly aggressive scraping. At one point we got 250,000 requests from a single IP in a single morning. I apologise for the inconvenience, but its unfortunately necessary.
Huh. Should not general purpose DoS/DDos protection help with that?
Alas, I understand. It is how it is.
i saw it in the revision history for lore. what does it mean?
That is what happens when your friend's very affectionate cat jumps on your laptop keyboard while you're writing an edit summary haha.
If you're wondering the actual reason for the reversion, then because while the xenotypes linked to are superficially similar, they don't actually match those descriptions and there's nothing to indicate that the info is intended to be retconned. Designer mates can have their traits inherited, but highmates can't. Soldiermorphs shortened lifespans and childhoods compared to baseliners, hussars do not. And the RW universe is big enough for similar concepts to coexist, having arisen from similsr demands in different locations.
Implying to readers that theyre the same would be incorrect, so we add things oike I added to the highmate lore section that mentions them, and the similarities and highlights the differences
sorry, i didnt know whether to post this on your page or on the discussion page for thrumbomane. the thrumbofur and thrumbomane assets are nearly identical, so thrumbofur pngs could very well be used as a placeholder for now. Thrumbofur color is (232,232,232) Thrumbomane color is (242,242,242)
Yeah, that sounds good. Its a little silly when its so close, but lets leave the image wanted request up, but use thrumbofur for the infobox for now.
Page is great btw. The templates will autopopulate as data is added, as you guessed.
thanks, good to know.
I've noticed that the "animals" table at the bottom of animal-related pages has not been regenerated for some time even though it should have all the pertinent information. Is the "currently unsorted" category a automatic addition, or does it need to be removed manually?
The nav box you mean? ? Its not automated (navs were at one point but there were too many exceptions and issues). I just dumped everything into that category so that all the links were available for easy navigation but it was clear that that isn't their final categorisation. Getting anything up and in front of readers and editors is often more effective in attracting opportunistic editing and also lets you check things more easily (e.g. when uploading all the images like I was yesterday)
The animals can be sorted into their respective categories whenever an editor has time to do it now that all the diets are up.
Hello I hope this is the right place to ask this. I recently uploaded some screenshots from the edit mode image uploader where the only licence option was own work. I have since learned that they are incorrectly licenced. How can I change the licence?
It just calls one of the Category:Copyright templates - edit the page for the file and and you can change the licence out for for the correct one.
E.g.
== Summary ==
{{Odyssey}}
<Description here>
== Licensing ==
{{Copyright game}}
If you're concerned about finding all the ones you uploaded, they should be listed [here]
Thank you.
Any time. I'm not always quick with responses, but always feel free to hmu if you have questions or issues.
Is that something that can be arranged on this wiki? I no longer go by maple on most sites, so I'm wondering if there is a request form or anything of the sort here.
Sorry, to my knowledge there's no way to change the name of an account.
This is unfortunately not currently possible due to the version of MediaWiki we're currently using. As someone's online handle has changed (a few times already), it is something I'd like to accommodate, but it does come with some teething issues to make sure that updating the version of MediaWiki doesn't break any of the essential plugins (e.g. stuff like Semantic MediaWiki)
It will be possible once we're on MediaWiki 1.40+, but I don't have any kind of timeframe on when that might be. Sorry.
Do we have any objection to them just making a new account as a substitute in the meantime, User:Zesty? It'll lose the edit history but as long as its not abused (i.e. only do it once, don't use both accounts to sock puppet, be open about your old and new account) I don't see a particular issue.
Yup, making alt / new accounts is fine and is a fine solution.
In my opinion, there's no need to block any of the accounts though. The community is small and I really doubt anyone is going to around sockpuppeting.
Once its done, we can block the old account to orevent abuse and explain the transition in the block reasons.
Sorry for the extremely late response, I've just been procrastinating on it cause of the mediawiki thing, new account is User:ItsKairoKay, wouldn't mind the sandbox being moved over to it.
Hey! Thanks for approving my work and your great changes. Particularly, I remember thinking about the lower rest effectiveness right after posting, but got busy and didn't go back to add it, so I was glad to see you had.
I was going to go in and rewrite the pages for the other four stone block types once the slate blocks page was approved (Slate was a "proof-of-concept", if you will) but I saw you had made similar changes to Granite blocks as well. Are you working on any more right now? Don't want to step on your toes or start on something you're in the middle of.
Also, while I can mostly understand why you made the changes you did, and will try to stay consistent with them in my future edits, can I ask why you got rid of the "Info" template? As far as I could tell, that was so that the stone blocks "List" template (e.g. on the stone blocks page) would pick these up and display quick comparisons. Is that a feature we're trying to phase out, or something?
I did granite just because it was largely already up to the standard you had set with slate and it was a quick task. Absolutely happy for you to update the others, including any subsequent changes you think are needed to slate and granite. You did an excellent job with slate and the template and this is a collaborative process not a hierarchical one.
RE: Info/List. Essentially yes. Info is a holdover from an earlier much less comprehensive time of the wiki where it made sense to put detail in the intro, but it's too inflexible for all the different types of pages the wiki has now and it requires the duplication of info. It was also inconsistently used even at its peak. It is being slowly phased out but its a low priority so no real action is being taken besides removing it when we come across it.
Also I was going to say welcome to the wiki but what I should be saying is welcome back! Looks like your last edit before this lot are from before I even joined on.
Glad to have you return, please feel free to hmu if you have any issues, questions, or anything. I'm also about to automoderate you so no more waiting around for mods to approve edits.
Thanks for the welcome (back) and the automoderate :) I just looked at my edit history and I guess I've contributed more than even I remembered :D makes sense though; I've always loved RimWorld and always find myself coming back eventually.
And thanks for the explanations! Collaborative over hierarchical is a great way of putting it. Nevertheless standards are a great thing, so I stick to them when they exist (can you tell my day job is a software developer haha)
By reviewing the game's XML file, I found that on the "Injury Healing Factor" page, it only mentions that the healing speed of the Nociosphere is 0%. In fact, the same applies to the FleshmassNucleus. Additionally, I would like to know if the healing speed for Mechanoid is 0%? Or is it the default 100% but the Mechanoid cannot self heal?
Hello, I am writing on behalf of the RimWorld Chinese Wiki team. We would like to inquire about an efficient method to extract and organize game data for populating our wiki's infoboxes.
Currently, due to the limited number of active contributors, updating these sections has become quite challenging. However, we still aim to provide players with comprehensive and detailed content. If you could kindly share any advice or tools that might streamline this process, we would be immensely grateful.
Thank you sincerely for your time and assistance!
Really grateful if could help😭😭
I forgot to log in to my account last night. If possible, you can reply under this comment
While editors have made tools to automate the extraction of data before, the majority of it is just taken manually from the .xmls. They're largely human readable (though they are in English) so copying data over that way is typically less work than developing bespoke tools. We had the advantage of being able to grow with the game though - if we were to have to do it all again now, maybe automation would be more viable.
The real trick is making sure that the data is accessible such that you can update one page and have all the other pages update automatically and you can build templates that can extrapolate from it. This wiki uses semantic media wiki and the properties to do that. Template: Infobox main sets most of the properties the wiki uses. For example: here are the properties for a flak vest. And I can ask the wiki to tell me that. So I can use {{Q|Flak vest|Market Value Base}} to say the market value is 225 silver and that number will update whenever the page is updated. The same basic premise lets us do things like the Template:Apparel Stats Table where we take the values from the page properties and do math to find the outcome.
It also has a nice feedback loop where you can tell the wiki to print the details of every item in a class and you can easily spot missing entries.
Sorry if that is not particularly helpful for your case.
Thank you for your thoughtful response - the insights you've provided have genuinely helped advance our understanding of the matter. If it's not too much to ask, would you consider sharing a contact method for professional communication platforms like Discord? This would allow us to consult you more conveniently should any follow-up questions arise. Please understand this is merely a respectful inquiry, and we completely respect your boundaries if this request isn't appropriate. Your guidance would be sincerely appreciated regardless.
Please note this message was translated by AI. Apologies in advance if any phrasing comes across as impolite! 🙏