Difference between revisions of "Downed"
Jump to navigation
Jump to search
(Expanded. Animals can be downed too.) |
|||
Line 1: | Line 1: | ||
{{Stub}} | {{Stub}} | ||
{{Move|reason=Move to [[ailments]]? Discuss}} | {{Move|reason=Move to [[ailments]]? Discuss}} | ||
− | '''Downed''' is a state in which a pawn is rendered incapable of movement | + | '''Downed''' is a state in which a pawn or animal is rendered incapable of movement. When pawns are downed, they drop any weapon in their hands. |
− | Downing happens when a pawn's [[Moving]] capacity is reduced below 15%. This can occur through a variety of | + | Downing happens when a pawn's or animal's [[Moving]] capacity is reduced below 15%. This can occur through a variety of methods - they may simply have their Moving capacity directly reduced such as by the destruction of their legs. Alternatively, they may lose sufficient [[Consciousness]] which in turns affects Moving. |
+ | |||
+ | A downed pawn or animal is a valid target for a variety of actions: | ||
+ | * Rescue. | ||
+ | * Melee attack to death (without Melee XP though). | ||
+ | * Being fired at - just like any living being (without Shooting XP though). | ||
+ | * Being carried by any [[Drafting|drafted]] pawn, even by the one incapable of hauler work. | ||
+ | * Being [[Doctoring|tended]] by a drafted pawn on the spot, except by the one incapable of doctoring. Being [[Menus#Work|assigned]] to doctoring is not required. If the tending pawn is carrying medicine, it will be used. | ||
+ | |||
+ | Actions specific to downed pawns: | ||
+ | * [[Prisoner|Imprisonment]]. | ||
+ | * Stripping of [[apparel]] including [[utility]] items. | ||
+ | * Involuntary loading into a [[cryptosleep casket]]. | ||
+ | |||
+ | Actions specific to downed animals: | ||
+ | * Throat cut. Performed routinely on a downed [[Hunt|hunter]]'s target. | ||
+ | |||
+ | ==Version history== | ||
+ | * [[Version/1.3.3066|1.3.3066]] - Drafted pawns can tend to others in the field. They will use medicine if they are carrying any. | ||
+ | * [[Version/1.3.3066|1.3.3066]] - Drafted pawns can be ordered to carry another downed pawn. The pawn can be dropped on command. | ||
[[Category: Game mechanics]] | [[Category: Game mechanics]] |
Revision as of 13:22, 13 May 2022
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
This page is suggested to be moved. Destination: Please suggest a target page. Reason: Move to ailments? Discuss. |
Downed is a state in which a pawn or animal is rendered incapable of movement. When pawns are downed, they drop any weapon in their hands.
Downing happens when a pawn's or animal's Moving capacity is reduced below 15%. This can occur through a variety of methods - they may simply have their Moving capacity directly reduced such as by the destruction of their legs. Alternatively, they may lose sufficient Consciousness which in turns affects Moving.
A downed pawn or animal is a valid target for a variety of actions:
- Rescue.
- Melee attack to death (without Melee XP though).
- Being fired at - just like any living being (without Shooting XP though).
- Being carried by any drafted pawn, even by the one incapable of hauler work.
- Being tended by a drafted pawn on the spot, except by the one incapable of doctoring. Being assigned to doctoring is not required. If the tending pawn is carrying medicine, it will be used.
Actions specific to downed pawns:
- Imprisonment.
- Stripping of apparel including utility items.
- Involuntary loading into a cryptosleep casket.
Actions specific to downed animals:
- Throat cut. Performed routinely on a downed hunter's target.