Difference between revisions of "Cassandra Classic"
Jump to navigation
Jump to search
MortalSmurph (talk | contribs) |
|||
Line 10: | Line 10: | ||
}} | }} | ||
− | Cassandra Classic is the default storyteller. Challenges start easy with a single [[Manhunter pack|manhunter]] animal/single [[raider]], and become increasingly more difficult over time and as wealth increases. She gives time in between raids to recover, but can hit very hard, especially on the higher difficulty settings. | + | Cassandra Classic is the default storyteller. Challenges start easy with a single [[Manhunter pack|manhunter]] animal/single [[raider]], and become increasingly more difficult over time and as wealth increases. She gives time in between raids to recover, but can hit very hard, especially on the higher difficulty settings. On average, players find Cassandra more difficult than Randy, because she tends to give less peace in between the increasingly tougher raids. However due to randomization, Randy may give a stream of raids with no breaks which may also cause a game loss. |
Revision as of 14:03, 27 November 2022
|
Cassandra Classic
Cassandra creates story events on a steadily-increasing curve of challenge and tension.
Base Stats
- Type
- AI Storytellers
Cassandra Classic is the default storyteller. Challenges start easy with a single manhunter animal/single raider, and become increasingly more difficult over time and as wealth increases. She gives time in between raids to recover, but can hit very hard, especially on the higher difficulty settings. On average, players find Cassandra more difficult than Randy, because she tends to give less peace in between the increasingly tougher raids. However due to randomization, Randy may give a stream of raids with no breaks which may also cause a game loss.
Code Specifics
Major Threats
<onDays>4.6</onDays> <offDays>6.0</offDays> <minSpacingDays>1.9</minSpacingDays> <numIncidentsRange>1~2</numIncidentsRange>
Misc. Events
<mtbDays>4.8</mtbDays>