Phoebe Chillax
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Phoebe Chillax
Phoebe gives lots of time between disasters to relax and build your colony. But beware - if she's set at a high challenge scale, she'll hit as hard as anyone.
Base Stats
- Type
- AI Storytellers
Phoebe Chillax is a storyteller whose main characteristic is the long break between challenges, leaving the player with enough time to rest and recover after an event, and live without much to worry about. This gives new players a more relaxed experience to get familiar with the game. However, long breaks between raids can lead to surprising spikes of difficulty.
Analysis[edit]
Of the storytellers, Phoebe sends the least in terms of major threats. Her 16 day threat cycle means that she can never send 2 raids in quick succession, always taking anywhere from 8 to 24 days between major threats. While her description says she will "hit as hard as anyone", this is in the sense that major threats will be sent at the same raid points as Cassandra and the same average size as Randy.
Cassandra is a strictly more difficult storyteller. She sends major threats of the same size but on a more frequent 10.6 day cycle, and is able to send 2 major threats in a single on cycle.
Randy is more difficult on average. He sends major threats at a strictly higher frequency, though it is occasionally possible for Randy to generate a period of lower major threat intensity than Phoebe by rolling a weak raid.
Phoebe may be uniquely difficult as her less frequent major threats may cause overestimation of the colony's defenses: different major threat, even using the same threat calculations may vary in practical difficulty. For example, a manhunter pack is generally much less difficult than a center drop.
When playing with Phoebe, in the beginning its always likely to gain one or two more colonists, typically a wanderer. A trade caravan or two shall also arrive before completing a full season (15 days).
Code specifics[edit]
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Major Threats
Phoebe's cycle begins on day 13 in her 8 day "On" phase. During the "On" phase there is always 1 major threat sent. Phoebe alternates between 8 day "On" phases and 8 day "Off" phases. The dates of these phases are always the same. Phoebe always begins the first "On" phase on day 13 and the first "Off" phase begins on day 21. Rimworld days begin at hour 6.
These On and Off cycles are the same after saving and reloading the game, on multiple map tiles, and when changing storytellers.
| On Cycle Start | On Cycle End |
|---|---|
| 13 | 21 |
| 29 | 37 |
| 45 | 53 |
| 61 | 69 |
| 77 | 85 |
| 93 | 101 |
| 109 | 117 |
| 125 | 133 |
| 141 | 149 |
| 157 | 165 |
| Previous +16 | Previous +16 |
<minDaysPassed>13.0</minDaysPassed> <onDays>8</onDays> <offDays>8</offDays> <numIncidentsRange>1~1</numIncidentsRange>
Misc. Events
<mtbDays>4.8</mtbDays>
Trivia[edit]
Phoebe was originally called "Phoebe Friendly",[1] and her pet is called "Muad’Dib".[2] The name is a reference to Dune.
Phoebe's artwork was drawn by Ricardo Tomé.[3]
References[edit]
- ↑ Tynan Sylvester, Phoebe Friendly’s portrait, January 17th, 2014
- ↑ "We call it Muad’Dib 😀" - Tynan Sylvester, Ludeon blog comment, January 17th, 2014
- ↑ Ricardo Tomé's Artstation post