Difference between revisions of "Resources"
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'''RimWorld''' makes use of a handful of different resources. Resources have to be hauled to the [[stockpile area]] in order to be used anywhere in your base. | '''RimWorld''' makes use of a handful of different resources. Resources have to be hauled to the [[stockpile area]] in order to be used anywhere in your base. | ||
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Medikits can only be [[trade]]d for profit. | Medikits can only be [[trade]]d for profit. | ||
− | + | {{v|0.1.334}} Medikits have no use yet in '''RimWorld'''. | |
{{clr}} | {{clr}} | ||
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Shells can only be [[trade]]d for profit. | Shells can only be [[trade]]d for profit. | ||
− | + | {{v|0.1.334}} Shells have no use yet in '''RimWorld'''. | |
{{clr}} | {{clr}} | ||
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Missiles can only be [[trade]]d for profit. | Missiles can only be [[trade]]d for profit. | ||
− | + | {{v|0.1.334}} Missiles have no use yet in '''RimWorld'''. | |
{{clr}} | {{clr}} | ||
[[Category:Resources]] | [[Category:Resources]] |
Revision as of 19:35, 27 January 2014
RimWorld makes use of a handful of different resources. Resources have to be hauled to the stockpile area in order to be used anywhere in your base.
Current available resources are listed below. Template:Clr
Money
Money is only used for trading. You get money when you sell other resources, weapons or people as slaves, and you can spend money to buy other resources, weapons and slaves to become new colonists.
There is no maximum limit to the amount of money, but traders always have a limited budget. Template:Clr
Raw food
Raw food is used by colonists to survive, either directly when starving, or via the nutrient paste dispenser when available to eat meals. Raw food is extracted from plants, either wild plants when there no growing going on, potato plants grown in the growing area, or accele-potato plants grown on a hydroponics table.
Raw food can be traded. Template:Clr
Metal
Metal is the only construction resource needed to build structures and buildings. It is extracted from mining mineral tiles and unlike raw food, doesn't need any refining process to be used once it has been hauled to the stockpile area.
Metal can be traded. Template:Clr
Uranium
Supposed to be used in reactors.
Uranium can only be traded for profit.
[0.0.254] Uranium has no use yet in RimWorld. Template:Clr
Medikits
Supposed to be used to heal colonists.
Medikits can only be traded for profit.
0.1.334 Medikits have no use yet in RimWorld. Template:Clr
Shells
Supposed to be fired by cannons.
Shells can only be traded for profit.
0.1.334 Shells have no use yet in RimWorld. Template:Clr
Missiles
Supposed to be fired by missile launchers.
Missiles can only be traded for profit.
0.1.334 Missiles have no use yet in RimWorld. Template:Clr