Difference between revisions of "User:Hordes"
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File:Killbox progression2.png|"Pillbox". Give colonists the best cover, give enemies the worst. | File:Killbox progression2.png|"Pillbox". Give colonists the best cover, give enemies the worst. | ||
File:Killbox progression3.png|Funnel enemies into 1 place with a base-wide wall.<br>(If there is ''any'' way raiders can access a colonist w/o breaking a wall/door, normal raiders will enter) | File:Killbox progression3.png|Funnel enemies into 1 place with a base-wide wall.<br>(If there is ''any'' way raiders can access a colonist w/o breaking a wall/door, normal raiders will enter) | ||
− | File:Killbox progression4.png|Force enemies to enter before being able to shoot.<br>This limits how many enemies can shoot at you.<br>( | + | File:Killbox progression4.png|Force enemies to enter before being able to shoot.<br>This limits how many enemies can shoot at you.<br>(This is done by not putting colonists in the middle) |
File:Killbox progression5.png|More efficient design. <br>Corner also forces enemies to enter.<br>Use barricades to stop enemies from standing on the corner.<br>Slow enemies with fences. | File:Killbox progression5.png|More efficient design. <br>Corner also forces enemies to enter.<br>Use barricades to stop enemies from standing on the corner.<br>Slow enemies with fences. | ||
File:Killbox progression6.png|Optimization.<br>Exploit enemy collision.<br>Area to throw EMP grenades.<br>Stuff to make colonists happier.<br>"Bait" furniture to lure raiders in. | File:Killbox progression6.png|Optimization.<br>Exploit enemy collision.<br>Area to throw EMP grenades.<br>Stuff to make colonists happier.<br>"Bait" furniture to lure raiders in. | ||
</gallery> | </gallery> |
Revision as of 06:23, 25 February 2023
Merged: User:Hordes/Reproduction User:Hordes/Children User:Hordes/Events User:Hordes/Prisoner User:Hordes/Ideoligion
Merged but can add more later: User:Hordes/The Great Steelening User:Hordes/Weapons Guide User:Hordes/Money making guide User:Hordes/Quests (old version of the page)
Killbox progression (no turrets)
Simple barricades.