Difference between revisions of "User:Hordes"
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[[User:Hordes/Mechanitor]] | [[User:Hordes/Mechanitor]] | ||
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+ | [[User:Hordes/Sea ice]] | ||
'''Killbox progression (no turrets)''' | '''Killbox progression (no turrets)''' |
Latest revision as of 13:59, 10 November 2023
Merged: User:Hordes/Reproduction User:Hordes/Children User:Hordes/Events User:Hordes/Prisoner User:Hordes/Ideoligion
Merged but can add more later: User:Hordes/The Great Steelening User:Hordes/Weapons Guide User:Hordes/Money making guide User:Hordes/Quests (old version of the page)
Killbox progression (no turrets)
Simple barricades.
Saturation | Change per hour | Change per day | Real time in state[1] | Game time in state[2] | Real time since 100% food[3] | Game time since 100% food[4] |
---|---|---|---|---|---|---|
Fed | -6.67% | -160% | 28,125 ticks (7.81 mins) | 11.25 hours | 0 hours | 0 ticks (0 secs) |
Hungry | -3.33% | -80% | 9,375 ticks (2.6 mins) | 3.75 hours | 28,125 ticks (7.81 mins) | 11.25 hours |
Ravenously Hungry | -1.67% | -40% | 18,750 ticks (5.21 mins) | 7.5 hours | 37,500 ticks (10.42 mins) | 15 hours |
- ↑ Real time spent in the state from 100% before crossing the lower threshold, assuming no rest is gained
- ↑ Game time spent in the state from 100% before crossing the lower threshold, assuming no rest is gained
- ↑ Real time spent before entering the state, assuming no rest is gained and the starting saturation is 100%
- ↑ Game time spent before entering the state, assuming no rest is gained and the starting saturation is 100%