Difference between revisions of "Special"
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| width=100px height=50px | [[{{Q|Psychic emanator|Image}} |100px|link=Psychic emanator|Psychic emanator]] | | width=100px height=50px | [[{{Q|Psychic emanator|Image}} |100px|link=Psychic emanator|Psychic emanator]] | ||
| width=100px height=50px | [[{{Q|Mech node|Image}} |100px|link=Mech node|Mech node]] | | width=100px height=50px | [[{{Q|Mech node|Image}} |100px|link=Mech node|Mech node]] | ||
− | | width=100px height=50px | [[{{Q|Monument marker|Image}} |100px|link= | + | | width=100px height=50px | [[{{Q|Monument marker|Image}} |100px|link=Monument marker|Monument marker]] |
| width=100px height=50px | [[{{Q|Unstable power cell|Image}} |100px|link=Unstable power cell|Unstable power cell]] | | width=100px height=50px | [[{{Q|Unstable power cell|Image}} |100px|link=Unstable power cell|Unstable power cell]] | ||
|- align="center" | |- align="center" |
Revision as of 12:31, 17 December 2023
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Architect Menu | Orders | Zone | Structure | Production | Furniture | Power | Security | Misc | Floors |
Recreation | Ship | Temperature | Special | Ideology (Buildings) | Biotech (Buildings) | Anomaly (Buildings) |
Buildings that cannot be created by the player.