Difference between revisions of "Remove roof area"

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The '''No Roof-zone''' allows the player to designate an area which will not be covered by tin roofing once a surrounding wall is constructed. The zone also remover both ''tin roofs'' and ''thin rock roofs'' when applied to an area roofed in beforehand. Take note that thick rock roofs are not removable by using this tool.
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{{infobox main|area|
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|name = Remove roof area
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|image = NoRoofZone.png|Remove roof area
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|info =
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|type = Zone/Area
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|placeable = True
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|size = 1 * 1
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}}
  
Source: [http://rimworldwiki.com/Version/0.2.363 Changelog 0.2.363 Additions/point 2]
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The '''Remove roof area''' allows the player to designate an area which will not be covered by thin [[roof]]ing once a surrounding wall is constructed. Designating such an area will also remove existing ''thin roofs'' and ''thin rock roofs'' when applied, but thick rock roofs will remain intact.<ref>Source: [http://rimworldwiki.com/Version/0.2.363 Changelog 0.2.363 Additions/point 2]</ref>
  
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== Tips ==
en</translate>|zone}}
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When deconstructing a building, remove its roof first or risk pawns getting crushed when the last wall is deconstructed.
[[Category:<translate><!--T:2-->
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Zones</translate>]]
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== Version history ==
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? - Renamed from '''no roof area'''.
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== Notes ==
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<references />
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{{nav|zone}}
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[[Category:Zones]]

Latest revision as of 13:08, 23 December 2023

Remove roof area

Remove roof area

Base Stats

Type
Zone/Area

Building

Size
1 × 1
Placeable
True

The Remove roof area allows the player to designate an area which will not be covered by thin roofing once a surrounding wall is constructed. Designating such an area will also remove existing thin roofs and thin rock roofs when applied, but thick rock roofs will remain intact.[1]

Tips[edit]

When deconstructing a building, remove its roof first or risk pawns getting crushed when the last wall is deconstructed.

Version history[edit]

? - Renamed from no roof area.

Notes[edit]