Difference between revisions of "Version/1.5.4094"

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(Created page with "{{Version Nav}} Version 1.5.4094 is up now on the unstable branch! * Fix: Unable to place non downed pawns in cryptosleep pod. * Fix: Error when entity dies during bioferrite...")
 
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Version 1.5.4094 is up now on the unstable branch!
 
Version 1.5.4094 is up now on the unstable branch!

Latest revision as of 18:02, 8 August 2024

Previous Version: Version/1.5.4090
Released on: 10 May 2024
Next Version: Version/1.5.4097
Released on: 17 May 2024
UNSTABLE

Released on: 14 May 2024


Version 1.5.4094 is up now on the unstable branch!

  • Fix: Unable to place non downed pawns in cryptosleep pod.
  • Fix: Error when entity dies during bioferrite extraction.
  • Fix: Error on inspect pane for ghouls without hunger needs.
  • Fix: Herd animals trained to attack won't target shamblers.
  • Fix: Psychic ritual failing when invoker gets psychic shock.
  • Fix: Farskip not working on colony ghouls.
  • Fix: Several scenarios where collapsed roofs can destroy pit gates.
  • Fix: Hediff and mutant abilities not saving cooldown.
  • Fix: Fleshmass stomach not preventing gut worms letter.
  • Fix: Colony mechs and ghouls can't be selected in split caravan dialog.
  • Fix: Modded violent work types disabling ghoul melee skill.
  • Fix: HediffDef aptitudes displaying as active without Anomaly installed.
  • Fix: Recluse thoughts not nullified properly by mind numb serum.
  • Fix: Inhumanized not nullifying childbirth related memories.
  • Fix: Biofuel refinery accepts dye as organic matter, but it doesn't have any nutritional value.
  • Fix: Sunlamp light radius inaccurate.
  • Fix: Error using "Damage until down" method on pawn with shield belt.
  • Fix: More consistent handling of ActivitySuppressionToggleTooltipDesc and ActivitySuppressionTooltipDisabled translation keys.
  • Fix: High activity alerts display HP percent.
  • Fix: Activation inspect pane string has hardcoded "s".
  • Fix: Inconsistent text 'Start' vs 'Begin' bestowing ceremony.
  • Fix: Newborn babies can generate with parents' PawnKindDefs startingHediffs.
  • Ghouls can now be ordered to rest in medical beds.
  • Pawns will now satisfy genetic chemical dependencies when in caravans if their drug policy allows it.
  • Pass pawn into feral child letter text for translation ease.
  • Harbinger trees now consume corpses part by part even if they have no nutrition.
  • Removed double CanDrawNow check from root node.
  • Added "HasActiveGene" method, replacing "HasGene".