Difference between revisions of "Marble"
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(I'd assume that most people would want to refer to the material. General rock page doesn't exist yet, so just link to the block) Tag: New redirect |
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− | # | + | {{Stub|reason=general}} |
+ | {{About|the wall-like, stone structure|the material that items and structures can be made from|Marble blocks}} | ||
+ | {{See also|Smoothed marble}} | ||
+ | |||
+ | {{Infobox main|Structure | ||
+ | | name = Marble | ||
+ | | image = Marble.png | ||
+ | | description = A soft metamorphic rock. | ||
+ | <!-- Base Stats --> | ||
+ | | type = Structure | ||
+ | | hp = 450 | ||
+ | | flammability = 0 | ||
+ | | beauty = -1 | ||
+ | | rotatable = false | ||
+ | <!-- Building --> | ||
+ | | size = 1 * 1 | ||
+ | | passability = impassable | ||
+ | | cover = 1 | ||
+ | | blockswind = true | ||
+ | <!-- Technical --> | ||
+ | | defName = Marble | ||
+ | | label = marble | ||
+ | <!-- ThingDef Name="BuildingNaturalBase" Abstract="True" --> | ||
+ | | category = Building | ||
+ | | selectable = true | ||
+ | | drawerType = MapMeshOnly | ||
+ | | filthLeaving = Filth_RubbleRock | ||
+ | | scatterableOnMapGen = false | ||
+ | | artificialForMeditationPurposes = false | ||
+ | <!-- ThingDef Name="RockBase" ParentName="BuildingNaturalBase" Abstract="True" --> | ||
+ | | castEdgeShadows = true | ||
+ | | thingClass = Mineable | ||
+ | | texPath = Things/Building/Linked/Rock_Atlas | ||
+ | | graphicClass = Graphic_Single | ||
+ | | linkType = CornerFiller | ||
+ | | linkFlags = Rock, MapEdge | ||
+ | | altitudeLayer = Building | ||
+ | | coversFloor = true | ||
+ | | neverMultiSelect = true | ||
+ | | saveCompressible = true | ||
+ | | holdsRoof = true | ||
+ | | staticSunShadowHeight = 1.0 | ||
+ | | blockLight = true | ||
+ | | mineable = true | ||
+ | | fertility = 0 | ||
+ | | canOverlapZones = false | ||
+ | | isInert = true | ||
+ | | isNaturalRock = true | ||
+ | | canBuildNonEdificesUnder = false | ||
+ | | deconstructible = false | ||
+ | | supportsWallAttachments = true | ||
+ | | damageMultipliers = Thump | ||
+ | | multiplier = 4 | ||
+ | <!-- ThingDef Name="UglyRockBase" ParentName="RockBase" Abstract="True" --> | ||
+ | | mineableYieldWasteable = false | ||
+ | <!-- ThingDef ParentName="UglyRockBase" Name="MarbleBase" --> | ||
+ | | color = (132,135,132) | ||
+ | | mineableThing = ChunkMarble | ||
+ | | mineableDropChance = 0.25 | ||
+ | | smoothedThing = SmoothedMarble | ||
+ | }} | ||
+ | |||
+ | '''Marble''' is a natural structure that can be [[mine]]d to obtain a {{Icon Small|Slate block}} marble {{Icon Small|Stone chunk}} stone chunk. Do note that this is not a guarantee. | ||
+ | |||
+ | == Summary == | ||
+ | '''Marble''' tiles have 450 health each, making it the second faster stone block to mine. Each mined block has ~25% chance base to yield a {{Icon Small|slate block}} marble {{Icon Small|Stone chunk}} stone chunk, each of which can be transform into {{Icon Small|marble block}} 20 marble blocks. | ||
+ | |||
+ | This tile can also be [[Structure#Smoothed_walls|smoothed]] to create [[Smoothed marble]]. | ||
+ | |||
+ | == Analysis == | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Marble.png|Natural marble wall | ||
+ | Smoothed marble.png|Smoothed marble wall | ||
+ | Marble chunk A.png|Marble chunk variant A | ||
+ | Marble chunk B.png|Marble chunk variant B | ||
+ | Marble chunk C.png|Marble chunk variant C | ||
+ | Marble blocks A.png|Single stack of marble blocks | ||
+ | Marble blocks B.png|Stack of multiple marble blocks | ||
+ | Marble blocks C.png|Full stack of marble blocks | ||
+ | </gallery> | ||
+ | |||
+ | == Version history == | ||
+ | * Release - Added. | ||
+ | |||
+ | [[Category:Natural wall]] |
Latest revision as of 15:45, 2 September 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: general. |
This article is about the wall-like, stone structure. For the material that items and structures can be made from, see Marble blocks.
See also: Smoothed marble
Marble
A soft metamorphic rock.
Base Stats
- Type
- Structure
- Beauty
- -1
- HP
- 450
- Flammability
- 0%
- Rotatable
- False
Building
- Size
- 1 × 1
- Passability
- impassable
- Cover Effectiveness
- 75%
- Blocks Wind
- True
Technical
- defName
- Marble
- Color
- (132,135,132)
Marble is a natural structure that can be mined to obtain a marble stone chunk. Do note that this is not a guarantee.
Summary[edit]
Marble tiles have 450 health each, making it the second faster stone block to mine. Each mined block has ~25% chance base to yield a marble stone chunk, each of which can be transform into 20 marble blocks.
This tile can also be smoothed to create Smoothed marble.
Analysis[edit]
Gallery[edit]
Version history[edit]
- Release - Added.