Difference between revisions of "Glow pod"

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{{stub}}{{infobox main|building|
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{{Rewrite|reason = Format standardisation, [[fleshbulb]] is a decent precedent}}
|name = Glow pod
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{{infobox main|building
|image = GlowPod.png|128px{{!}}Glow pod
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| name = Glow pod
|description = A bioluminescent pod produced by giant insects. Glows under its own light for a long time, then dies.
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| image = GlowPod.png
|type = Building
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| description = A bioluminescent pod produced by giant insects. Glows under its own light for a long time, then dies.
|placeable = false
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| type = Building
|passability = pass through only
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| type2 = Special
|cover = 0.2
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| placeable = false
|minifiable = true
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| passability = pass through only
|size = 1 ˣ 1
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| cover = 0.2
|mass base = 4
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| minifiable = true
|flammability = 1
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| size = 1 ˣ 1
|hp = 50
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| mass base = 4
|glowradius = 6
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| flammability = 1
|glowcolor = (113, 141, 117)
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| hp = 50
|thingCategories = BuildingsSpecial
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| glowradius = 6
 +
| glowcolor = (113, 141, 117)
 +
| thingCategories = BuildingsSpecial
 
}}
 
}}
'''Glow pods''' are a temporary light source. Glow pods can only be acquired from [[hive]]s which makes them very rare. As of game version 1.2.2753, they cannot be uninstalled and reinstalled upon being spawned, but after a few hours it should be movable. They last for 20 in game days (1 season and 5 days).
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'''Glow pods''' are a temporary light source. Glow pods can only be acquired from [[hive]]s which makes them very rare, but they cannot be sold to any [[faction]]. As of game version 1.2.2753, they cannot be uninstalled and reinstalled upon being spawned, but after a few hours it should be movable. They last for 20 in game days (1 season and 5 days).
  
 
== Lighting ==
 
== Lighting ==
The area in the image without the planned tiles is dark.
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[[File:Glow pod illumination area.png|300px|thumb|left|The white area (2 tiles out) is 50% illumination, required for best [[Surgery Success Chance Factor|surgery success chance]]; the yellow (3rd tile) represents 30% or better, adequate for all general labor, avoiding [[mood]] penalties, and for growing [[Decorative Plants|decorative plants]] indoors in [[plant pot]]s.]]
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Glow pods provide adequate lighting (50% - 30%) in a 3 tile radius beyond the occupied tile.
  
[[File:GlowPodIllumination.png]]
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== Version history ==
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* [[Version/1.2.2719|1.2.2719]] - Glow pods no longer affect [[anima tree|anima]] meditation.{{RoyaltyIcon}}
  
 
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{{Nav|special|wide}}
[[Category:Buildings]]
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[[Category:Special]]
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[[Category:Lamp]]
 
[[Category:Environment]]
 
[[Category:Environment]]

Latest revision as of 21:50, 18 November 2024

Glow pod

Glow pod

A bioluminescent pod produced by giant insects. Glows under its own light for a long time, then dies.

Base Stats

Type
BuildingSpecial
Mass
4 kg
HP
50
Flammability
100%

Building

Size
1 × 1
Minifiable
True
Placeable
False
Passability
pass through only
Cover Effectiveness
20%
Light Radius
3.48
Technical
thingCategories
BuildingsSpecial


Glow pods are a temporary light source. Glow pods can only be acquired from hives which makes them very rare, but they cannot be sold to any faction. As of game version 1.2.2753, they cannot be uninstalled and reinstalled upon being spawned, but after a few hours it should be movable. They last for 20 in game days (1 season and 5 days).

Lighting[edit]

The white area (2 tiles out) is 50% illumination, required for best surgery success chance; the yellow (3rd tile) represents 30% or better, adequate for all general labor, avoiding mood penalties, and for growing decorative plants indoors in plant pots.

Glow pods provide adequate lighting (50% - 30%) in a 3 tile radius beyond the occupied tile.

Version history[edit]