Difference between revisions of "Template:Deathrest Building Note"

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* {{Good|x1.12}} [[Move speed]].
 
* {{Good|x1.12}} [[Move speed]].
 
* Multiplied by severity. (e.x: 2 pumps = {{Good|x1.24}} movement)
 
* Multiplied by severity. (e.x: 2 pumps = {{Good|x1.24}} movement)
* The net multiplier for multiple pumps is '''1 + {{Good|0.12}} * Glucosoid pumps'''}}<!--
+
* The net multiplier is '''1 + 0.12 * Glucosoid pumps'''}}<!--
 
-->{{#ifeq:{{#var:PUMPname}}|Psychofluid pump|A functional pump grants 1 stack of Psychofluid Rush after a pawn wakes from a non-interrupted [[deathrest]]. Up to 4 psychofluid pumps can be connected at a time. The bonus will be lost if deathrest gene is removed from the pawn.
 
-->{{#ifeq:{{#var:PUMPname}}|Psychofluid pump|A functional pump grants 1 stack of Psychofluid Rush after a pawn wakes from a non-interrupted [[deathrest]]. Up to 4 psychofluid pumps can be connected at a time. The bonus will be lost if deathrest gene is removed from the pawn.
  

Revision as of 20:18, 19 February 2025

Active Deathrest Building Notes require a pawn capable of deathrest and must be connected to a deathrest casket. Each Deathrest Building Note consumes Expression error: Missing operand for *.W of power as long a pawn is deathresting in an attached casket. It doesn't consume power while idling and so can be left idle without consequence.


Like other deathrest buildings, Deathrest Building Note permanently bind to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own separate limit to the buildings they can connect to, which can be increased with a deathrest capacity serum.

Documentation icon Template documentation[view] [edit] [history] [purge]

Just standardizes the spiel about the mechanics of deathrest buildings.

First variable is optional and allows a name to be specified, otherwise uses the page name.

Examples

Active Hemopumps require a pawn capable of deathrest and must be connected to a deathrest casket. Each Hemopump consumes 100W of power and Hemogen pack 0.5 hemogen pack per day as long a pawn is deathresting in an attached casket. It can hold up to 5 packs at a time, for a maximum run time of 10 days, and is constructed fully fueled. It will be automatically refueled by a haulers so long as auto-refueling is enabled. It doesn't consume power or hemogen while idling and so can be left idle without consequence.

If the deathrest is not interupted, the hemopump increases the amount of Hemogen the pawn can store by +25 until the next deathrest. A hemogenic pawn can store 100 hemogen before modifiers. The bonus will be lost if deathrest gene is removed from the pawn.

Like other deathrest buildings, Hemopump permanently bind to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own separate limit to the buildings they can connect to, which can be increased with a deathrest capacity serum.