Deathrest casket

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Deathrest casket

Deathrest casket

An enclosed med-casket that accelerates the process of deathrest. It can connect to other devices which confer additional bonuses on the deathrester. The number of devices that can connect depends on the person's deathrest capacity, which can be seen by selecting them.
Only those with the deathrest gene can use the deathrest casket.

Base Stats

Type
BuildingBiotech (Buildings)
Market Value
295 Silver [Note]
Mass
50 kg
Beauty
5
HP
200
Flammability
50%
Path Cost
42 (24%)

Building

Size
1 × 2
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
40%
Terrain Affordance
Light
Facility
Deathrest accelerator, Hemopump, Hemogen amplifier, Glucosoid pump, Psychofluid pump
Surgery Success Chance Factor
1
Immunity Gain Speed Factor
1.07
Rest Effectiveness
1
Comfort
0.75

Creation

Required Research
Deathrest
Work To Make
2,500 ticks (41.67 secs)
Resources to make
Steel 100 + Component 3
Deconstruct yield
Steel 50 + Component 1 - 2
Destroy yield
Steel 25 + Component 0 - 1
Technical
Has Quality
False


The deathrest casket is a building added by the Biotech DLC that allows pawns with the deathrest gene to both deathrest faster and to link to other buildings for additional benefits.

Acquisition[edit]

Deathrest caskets can be constructed once the deathrest research project has been completed. Each requires Steel 100 Steel, Component 3 Components and 2,500 ticks (41.67 secs) of work modified by the construction speed of the builder.

Summary[edit]

Using a powered deathrest casket multiplies the rate at which deathrest progresses by ×1.1, reducing the minimum time to avoid Deathrest Interrupted. This value is not affected by the quality of the casket. The bonuses from the casket and up to two deathrest accelerators stack multiplicatively. The casket itself uses 0 W of power, but still must be connected to an electrical grid to function. Once rested in, the casket permanently binds to its user, though deconstructing it has no penalty.

While resting in a deathrest casket, colonists heal by an additional 4 HP per day, the same as all non-hospital beds -- see injury for details. Caskets can be walked over, although at a slower rate.

A casket can connect to other deathrest buildings, much like a bed and dresser.

Deathrest facilities Deathrest
effectiveness
Deathrest
time
Sleep furniture 100% 4 days
Deathrest casket 110% 3.6 days
 ↳+1x Deathrest accelerator 132% 3 days
 ↳+2x Deathrest accelerator 158.4% 2.5 days

Analysis[edit]

Deathrest caskets are a fairly large investment in the early-game, especially for The Sanguophage scenario. For reference, they cost 1 component more than a wood-fired generator

Gallery[edit]

Pictures

Audio

Version history[edit]