Large mech gestator

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Large mech gestator

Large mech gestator

A tank of mechanite-rich fluid with support tubes for feeding in materials and nutrients. Mechanitors can use it to produce new mechanoids or to resurrect dead mechanoids. This tier of mech gestator is capable of generating medium, heavy, and ultraheavy mechs.
The process uses harsh chemicals which are stored in toxic wastepacks. Haulers must remove the wastepacks from time to time.


Base Stats

Type
BuildingBiotech (Buildings)
Market Value
820 Silver [Note]
Mass
35 kg
HP
350
Flammability
50%

Building

Size
4 × 3
Passability
pass through only
Cover Effectiveness
50%
Power
-500 W
Room Role
Laboratory

Creation

Required Research
Standard mechtech
Skill Required
Construction 6
Work To Make
16,000 ticks (4.44 mins)
Resources to make
Steel 300 + Component 6
Deconstruct yield
Steel 150 + Component 3
Destroy yield
Steel 75 + Component 1 - 2

The large mech gestator is a building added by the Biotech DLC that allows for the creation and resurrection of larger mechanoids by a mechanitor

Acquisition[edit]

Large mech gestators can be constructed once the Standard mechtech research project has been completed. Note that this research requires a signal chip to unlock. Each requires Steel 300 Steel, Component 6 Components, 16,000 ticks (4.44 mins) of work modified by the construction speed of the builder, and a construction skill of 6.

Summary[edit]

The large mech gestator is used to build and revive all medium, heavy, and ultraheavy mechanoids. It cannot gestate light mechanoids. Consumes 500 W of power when gestating a mech, and 50 W otherwise. If power is lost during gestation, the cycle will pause, but no other adverse effects will occur. The gestator can only be worked by a mechanitor, and that mechanitor that works the gestator will be bonded to the mechs created.

  • Mech Materials Gestation
    Cycles
    Required
    Research
    Centipede blaster Centipede blaster Steel 255 + Plasteel 355 + Component 8 + High subcore 1 6 Ultra mechtech
    Centipede burner Centipede burner Steel 255 + Plasteel 255 + Component 8 + High subcore 1 6 High mechtech
    Centipede gunner Centipede gunner Steel 255 + Plasteel 255 + Component 8 + High subcore 1 6 High mechtech
    Lancer Lancer Steel 75 + Plasteel 75 + Component 4 + Standard subcore 1 2 High mechtech
    Pikeman Pikeman Steel 100 + Plasteel 40 + Component 4 + Standard subcore 1 2 Standard mechtech
    Scyther Scyther Steel 75 + Plasteel 75 + Component 4 + Standard subcore 1 2 Standard mechtech
    Centurion Centurion Content added by the Biotech DLC Steel 300 + Plasteel 200 + Advanced component 2 + Powerfocus chip 1 + High subcore 1 12 Ultra mechtech
    Diabolus Diabolus Content added by the Biotech DLC Steel 300 + Plasteel 300 + Signal chip 2 + High subcore 1 12 High mechtech
    Legionary Legionary Content added by the Biotech DLC Plasteel 100 + Component 6 + High subcore 1 4 Ultra mechtech
    Scorcher Scorcher Content added by the Biotech DLC Steel 80 + Plasteel 32 + Component 3 + Standard subcore 1 2 Standard mechtech
    Tesseron Tesseron Content added by the Biotech DLC Plasteel 110 + Component 7 + High subcore 1 4 Ultra mechtech
    Tunneler Tunneler Content added by the Biotech DLC Steel 150 + Plasteel 75 + Component 4 + Standard subcore 1 4 Standard mechtech
    War queen War queen Content added by the Biotech DLC Steel 600 + Plasteel 300 + Advanced component 3 + Nano structuring chip 1 + High subcore 1 12 Ultra mechtech
    Cyclops Cyclops Content added by the Odyssey DLC Steel 120 + Plasteel 40 + Component 5 + Standard subcore 1 2 Standard mechtech
  • In between each gestation cycle, the mechanitor must initiate the next one, which is considered Smithing work.

    Resurrection bills are split into the classes and can only be used on dead friendly mechanoids.

    Analysis[edit]

    Functions identically to the mech gestator, outside of which mechanoids it can gestate, the building's size, and its power consumption.

    Most large mechanoids are dedicated for combat. Only tunnelers are able to do work tasks, and even then, it can hold a fair fight. If you don't plan on using the heavier combat mechanoids, then the uses of the large mech gestator are limited.

    Version history[edit]

    • Biotech DLC Release - Added.
    • 1.4.3529 - Fix: Some Biotech buildings can have un-reachable fires in the center cell.