Difference between revisions of "User:Zesty"
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m (→Sandbox: Testing math formulas to calculate warm-up/cooldown for weapon infoboxes) |
m (Testing math formulas for DPS) |
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Line 16: | Line 16: | ||
Testing area for stuff. Please don't touch it. | Testing area for stuff. Please don't touch it. | ||
− | 40 ticks divided by 60 seconds = {{ #expr: (40/60)round2 }} | + | Pistol warmup = 68, cooldown = 40 |
+ | |||
+ | 68 ticks divided by 60 seconds = {{ #expr: (68/60)round2 }} seconds of warm-up | ||
+ | |||
+ | 40 ticks divided by 60 seconds = {{ #expr: (40/60)round2 }} seconds of cooldown | ||
+ | |||
+ | {{math|big=1|DPS {{=}} Damage ÷ { [Cooldown + Warmup + (Burst Ticks × (Burst Count - 1)] ÷ 60 ticks per second } }} | ||
+ | |||
+ | DPS = {{ #expr: 10 / ((40 + 68 + (0 * 0))/60) }} | ||
<onlyinclude> | <onlyinclude> |
Revision as of 21:32, 19 August 2014
Author of the "Better Guns" mod.
If you need to reach me, you can do so via Steam: http://steamcommunity.com/id/ZestyLemons/
Contributions
- Health initial write-up.
- Clothing Layers initial write-up.
- Pain initial write-up.
- Injury initial write-up.
- Tidying up various articles.
Modding
- Better Guns: http://ludeon.com/forums/index.php?topic=5193.0
Sandbox
Testing area for stuff. Please don't touch it.
Pistol warmup = 68, cooldown = 40
68 ticks divided by 60 seconds = 1.13 seconds of warm-up
40 ticks divided by 60 seconds = 0.67 seconds of cooldown
DPS = Damage ÷ { [Cooldown + Warmup + (Burst Ticks × (Burst Count - 1)] ÷ 60 ticks per second }
DPS = 5.5555555555556
Lee-Enfield
Base Stats
Building
- Placeable
- Yes
Ranged Combat