Difference between revisions of "Hyperweave"

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| category = Fabric
 
| category = Fabric
 
| description = High-tech nano-fibers woven into sheets. It is somewhat heavy, but is incredibly difficult to break. The secrets of its production are known only to the most advanced glitterworld cultures.
 
| description = High-tech nano-fibers woven into sheets. It is somewhat heavy, but is incredibly difficult to break. The secrets of its production are known only to the most advanced glitterworld cultures.
| note = Space age fabric. Cannot be grown, only acquired by trading or through random drops. The starting gear on the three base colonists is a Synthread T-Shirt and Pants, and occasionally a jacket as well. Some raiders and outlanders will occasionally come wearing Synthread apparel, as well.  
+
| note = Top-of-the-shelf, incredibly tough and expensive fabric produced only in high-tech Glitterworlds. The only way to acquire it is via trading, or through random drops. If you can somehow afford to outfit your colonists with clothing made of this material, then give yourself a pat on the back.  
 
| always haulable = true
 
| always haulable = true
 
| color = (0,106,126)
 
| color = (0,106,126)

Revision as of 19:45, 26 February 2015

[[Category:{{{1}}}]]

Hyperweave

Hyperweave b.png

Nano-fibers woven into sheets molecule-by-molecule using specialized production mechanites. While it flexes freely most of the time, it stiffens to absorb blows as they land, and is incredibly difficult to break. The secrets of its production are known only to the most advanced glitterworld cultures.


Type
Textile – [[{{{2}}}|{{{1}}}]]
Stack Limit
75

Base Stats

Deterioration Rate
1
Flammability
0.4
Market Value
9
Mass
0.038
Max Hit Points
200
... further results

Stat Modifiers

Armor - Blunt
×0.54
Armor - Heat
×2.88
Armor - Sharp
×2
Flammability
×0.4
Insulation - Cold
×26
Insulation - Heat
×26
Max Hit Points
×2.4
... further results