Difference between revisions of "User interface"
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GlobusGames (talk | contribs) (changed the table to stdt and rewritten some descriptions, not done yet) |
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− | The User Interfaces are on the main game screen, which features the 'Colony Map'. Each User Interface is either a | + | The User Interfaces are on the main game screen, which features the 'Colony Map'. Each User Interface is either a button, transparently displayed menu or object. |
− | {| | + | {| {{STDT}} style="width:100%" |
− | ! | + | ! Object |
− | ! | + | ! style="width:7%" | On-screen Location |
− | !Description | + | ! Description |
|- | |- | ||
− | + | ! [[Architect|Architect]] menu <!--, with sub-buttons for ([[Orders|Orders]], [[Zones|Zone/Area]], [[Structure|Structure]], [[Production|Production]], [[Furniture|Furniture]], [[Power|Power]], [[Security|Security]], [[Misc|Misc]], [[Floors|Floors]], [[Joy|Joy]], [[Ship|Ship]], [[Temperature|Temperature]]) --> | |
− | | | + | | Bottom left corner |
− | | | + | | Used the Architect menu to access submenus which allow you to build your colony base, place or change objects, and control Colonist actions (mining, harvesting, etc.). The Architect menu changes to the current object selected on the Colony Map. If no Architect menu or game object is selected on the Colony Map, descriptive text is provided for the cursor's current location. |
|- | |- | ||
− | + | ! [[Resources|Resources]] menu | |
− | | | + | | Top left corner |
− | |This transparent menu shows how much | + | | This transparent menu shows how much resources are held by colonists located in stockpiles, and includes money, food, clothing, weapons, and metals. Resources worn or held by colonists and resources not located in defined stockpiles are excluded as well as resources in Dumping Stockpiles. |
|- | |- | ||
− | + | ! [[Overview|Overview]], [[Research|Research]], [[Menu|Menu]] tabs <!-- to be separated --> | |
− | | | + | | Bottom right corner |
− | |The overview is used to manage work priorities and view statistics. Research lets you choose which research to perform. Menu is used to save and exit game and open links to other pages for Fiction, Blog, Forum and Help. | + | | The overview is used to manage work priorities and view statistics. Research tab lets you choose which research to perform. Menu tab is used to save and exit game and open links to other pages for Fiction, Blog, Forum and Help. |
|- | |- | ||
− | + | ! Toggle switches for various game and display controls | |
− | | | + | | Bottom right corner |
− | |Toggle visibility of zones, beauty display, expanding home area and categorized mode resources menu | + | | Toggle visibility of zones, beauty display, expanding home area and categorized mode resources menu. |
|- | |- | ||
− | + | ! Time speed control | |
− | | | + | | Bottom right corner |
− | |The speed control lets you control the speed of time in '''RimWorld'''. You can pause the game from this menu, or play it | + | | The speed control lets you control the speed of time in '''RimWorld'''. You can pause the game from this menu, or play it using normal, double, or triple speed. |
|- | |- | ||
− | + | ! Current time | |
− | | | + | | Bottom right corner |
− | |Days and hours since you have landed. | + | | Days and hours passed since you have landed. |
|- | |- | ||
− | + | ! Current alerts and suggestions | |
− | | | + | | Top right corner |
− | |Alerts when colonists are about to go insane, or if they need rescue. Also displays helpful tips. | + | | Alerts when colonists are about to go insane, or if they need rescue. Also displays helpful tips. |
|- | |- | ||
− | + | ! Debug and modding tools | |
− | | | + | | Top right corner |
− | | | + | | |
+ | |||
|- | |- | ||
− | + | ! Toggle zones visibility | |
− | | | + | | Bottom right corner |
− | | | + | | |
+ | |||
|} | |} | ||
[[Category:Running the game]] | [[Category:Running the game]] |
Revision as of 12:20, 1 July 2015
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This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Template:Tocright The User Interfaces are on the main game screen, which features the 'Colony Map'. Each User Interface is either a button, transparently displayed menu or object.
Object | On-screen Location | Description |
---|---|---|
Architect menu | Bottom left corner | Used the Architect menu to access submenus which allow you to build your colony base, place or change objects, and control Colonist actions (mining, harvesting, etc.). The Architect menu changes to the current object selected on the Colony Map. If no Architect menu or game object is selected on the Colony Map, descriptive text is provided for the cursor's current location. |
Resources menu | Top left corner | This transparent menu shows how much resources are held by colonists located in stockpiles, and includes money, food, clothing, weapons, and metals. Resources worn or held by colonists and resources not located in defined stockpiles are excluded as well as resources in Dumping Stockpiles. |
Overview, Research, Menu tabs | Bottom right corner | The overview is used to manage work priorities and view statistics. Research tab lets you choose which research to perform. Menu tab is used to save and exit game and open links to other pages for Fiction, Blog, Forum and Help. |
Toggle switches for various game and display controls | Bottom right corner | Toggle visibility of zones, beauty display, expanding home area and categorized mode resources menu. |
Time speed control | Bottom right corner | The speed control lets you control the speed of time in RimWorld. You can pause the game from this menu, or play it using normal, double, or triple speed. |
Current time | Bottom right corner | Days and hours passed since you have landed. |
Current alerts and suggestions | Top right corner | Alerts when colonists are about to go insane, or if they need rescue. Also displays helpful tips. |
Debug and modding tools | Top right corner | |
Toggle zones visibility | Bottom right corner |