Difference between revisions of "Overdose"
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The only cause of Overdose is to consume an excess amount of [[drugs]] in a short time period, before Blood Filtration has the time to deal with it. | The only cause of Overdose is to consume an excess amount of [[drugs]] in a short time period, before Blood Filtration has the time to deal with it. | ||
− | The severity of a Drug Overdose is determined by what drugs are consumed; with social drugs (i.e. [[Beer]], [[Smokeleaf_joint|Smokeleaf]]) and [[Luciferium]] not contributing to overdoses, hard drugs (i.e. [[Go- | + | The severity of a Drug Overdose is determined by what drugs are consumed; with social drugs (i.e. [[Beer]], [[Smokeleaf_joint|Smokeleaf]]) and [[Luciferium]] not contributing to overdoses, hard drugs (i.e. [[Go-juice]], [[Flake]], [[Yayo]], [[Wake-up]]) increasing the severity by 0.18-0.35 per drug consumed. |
− | |||
==Stages== | ==Stages== | ||
There are four stages of Drug Overdose in RimWorld:<br> | There are four stages of Drug Overdose in RimWorld:<br> | ||
− | * Hidden (severity: <0. | + | * Hidden (severity: <0.50) |
** No effect, within tolerable levels of hard drug consumption | ** No effect, within tolerable levels of hard drug consumption | ||
** Doesn't show on the health tab of colonists | ** Doesn't show on the health tab of colonists | ||
− | * Minor (severity: 0. | + | * Minor (severity: 0.5—<0.75) |
** Reduces the affected pawn's consciousness by 50% | ** Reduces the affected pawn's consciousness by 50% | ||
*** Note this isn't 'Consciousness max: 50%' | *** Note this isn't 'Consciousness max: 50%' | ||
** Frequent vomiting | ** Frequent vomiting | ||
*** Every 0.3 days (4.8h) on average | *** Every 0.3 days (4.8h) on average | ||
− | * Major (severity: 0. | + | * Major (severity: 0.75—0.99) |
** Pawn will lose consciousness (Consciousness max: 10%) | ** Pawn will lose consciousness (Consciousness max: 10%) | ||
** Small chance to become fatal | ** Small chance to become fatal |
Revision as of 13:11, 13 February 2017
The only cause of Overdose is to consume an excess amount of drugs in a short time period, before Blood Filtration has the time to deal with it.
The severity of a Drug Overdose is determined by what drugs are consumed; with social drugs (i.e. Beer, Smokeleaf) and Luciferium not contributing to overdoses, hard drugs (i.e. Go-juice, Flake, Yayo, Wake-up) increasing the severity by 0.18-0.35 per drug consumed.
Stages
There are four stages of Drug Overdose in RimWorld:
- Hidden (severity: <0.50)
- No effect, within tolerable levels of hard drug consumption
- Doesn't show on the health tab of colonists
- Minor (severity: 0.5—<0.75)
- Reduces the affected pawn's consciousness by 50%
- Note this isn't 'Consciousness max: 50%'
- Frequent vomiting
- Every 0.3 days (4.8h) on average
- Reduces the affected pawn's consciousness by 50%
- Major (severity: 0.75—0.99)
- Pawn will lose consciousness (Consciousness max: 10%)
- Small chance to become fatal
- Fatal/Extreme (severity: 1)
- Overdosing pawn's body is unable to handle extreme drug levels, and succumbs
- Still shows up as 'Major' in health tab