Difference between revisions of "Campfire"
Jump to navigation
Jump to search
PigeonGuru (talk | contribs) |
(Changed to Infobox Main template.) |
||
Line 5: | Line 5: | ||
<hr> | <hr> | ||
<!-- End of Nav --> | <!-- End of Nav --> | ||
− | + | {{infobox main|temperature| | |
− | {{ | ||
| name = Campfire | | name = Campfire | ||
− | | image = | + | | image = Campfire.png |
− | | type = Temperature | + | | type = Temperature |
− | | | + | | placeable = y |
− | | | + | | size = 1||1 |
− | | | + | | description = Cooks meals and produces heat. Burns out after a few days. As with all heat sources, it must be placed indoors so it has a closed space to heat. Refuelable. |
− | | | + | | buy = {{icon|wood|20}} |
− | | | ||
| hp = 80 | | hp = 80 | ||
+ | | power = | ||
+ | | mass base = | ||
}} | }} | ||
− | {{Info|A | + | {{Info|A [[campfire]] heats a room and produces [[Environment#Light|light]] at level 50% up to five squares away. A campfire can be used to make [[Simple Meal|simple meals]]. A [[cook stove]] is needed to prepare better [[meals]]. A campfire will last for four days - the remaining time is shown in the inspect pane. |
When in snow or rain, it will consume fuel faster. | When in snow or rain, it will consume fuel faster. | ||
− | }} | + | |
+ | A campfire is set by default as a gathering spot. Colonists will gather here to socialize, especially when idle. It can be toggled off. | ||
+ | }}[[File:Gather spot.png|64px]]<br/> | ||
+ | |||
{{nav|temperature}} | {{nav|temperature}} | ||
+ | [[Category:Temperature]] |
Revision as of 21:39, 26 February 2017
|
Campfire
Cooks meals and produces heat. Burns out after a few days. As with all heat sources, it must be placed indoors so it has a closed space to heat. Refuelable.
Base Stats
- Type
- Temperature
- HP
- 80
Building
- Size
- 1
- Placeable
- Y
A campfire heats a room and produces light at level 50% up to five squares away. A campfire can be used to make simple meals. A cook stove is needed to prepare better meals. A campfire will last for four days - the remaining time is shown in the inspect pane.
When in snow or rain, it will consume fuel faster.
A campfire is set by default as a gathering spot. Colonists will gather here to socialize, especially when idle. It can be toggled off.