Difference between revisions of "Shooting Accuracy"

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* [[Skills#Shooting|Shooting]] [[Skill::Shooting| ]]
 
* [[Skills#Shooting|Shooting]] [[Skill::Shooting| ]]
 
* [[Consciousness]]: [[Consciousness Importance::1|100%]] importance
 
* [[Consciousness]]: [[Consciousness Importance::1|100%]] importance
* [[Sight]]: [[Sight Importance::0.95|95%]] importance
+
* [[Sight]]: [[Sight Importance::0.95|95%]] importance -- note that unlike almost all other [[Stat|stats]], [[Sight]] is not capped at 100% efficiency
 
* [[Manipulation]]: [[Manipulation Importance::0.5|50%]] importance
 
* [[Manipulation]]: [[Manipulation Importance::0.5|50%]] importance
 
* [[Traits]]
 
* [[Traits]]
 
** [[Traits#TriggerHappy|Trigger Happy]]: -50%
 
** [[Traits#TriggerHappy|Trigger Happy]]: -50%
 
** [[Traits#CarefulShooter|Careful Shooter]]: +50%
 
** [[Traits#CarefulShooter|Careful Shooter]]: +50%

Revision as of 11:00, 16 March 2017

Shooting Accuracy is a stat: Base chance to not miss per square of shot distance. Its minimum allowed value is 1%. Its maximum allowed value is 99.8%. Its default value is 100%.

Factors