Difference between revisions of "Filth"

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===Summary Table===
 
===Summary Table===
Certain unsightly objects, i.e. vomit, have one value when under a roof and a lower value when unroofed. This simulates the general disgust of seeing eyesores indoors versus encountering them outside. Some messes can be spread by pawns track through them and others can be washed away by rain.
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Certain unsightly objects, i.e. vomit, have one value when under a roof and a lower value when unroofed. This simulates the general disgust of seeing eyesores indoors versus encountering them outside. Some messes can be spread by pawns tracking through them and others can be washed away by rain.
 
<!--Default values-->{{#vardefine:beauty|-15}}{{#vardefine:cleanliness|-5}}
 
<!--Default values-->{{#vardefine:beauty|-15}}{{#vardefine:cleanliness|-5}}
 
{| {{STDT| sortable c_25 text-center}}
 
{| {{STDT| sortable c_25 text-center}}

Revision as of 23:06, 2 May 2017

Template:UC Filth is something that makes a place become dirty.

They are removed by having a colonist with Cleaning enabled clean up the place.

There are a few kinds of filth in the game.

Summary Table

Certain unsightly objects, i.e. vomit, have one value when under a roof and a lower value when unroofed. This simulates the general disgust of seeing eyesores indoors versus encountering them outside. Some messes can be spread by pawns tracking through them and others can be washed away by rain.

Name Beauty (indoors) Beauty (outdoors) Cleanliness Trackable Washes away
Amniotic fluid -30 -9 -5 yes yes
Animal filth -15 -4 -5 yes no
Blood -30 -9 -10 yes yes
Bugblood -40 -12 -15 yes yes
Building rubble -15 -4 -5 no no
Dirt -15 -4 -5 yes no
Firefoam -25 -8 -5 yes yes
Fuel puddle -10 -3 -5 yes yes
Rock rubble -15 -4 -5 no no
Sand -15 -4 -5 yes no
Scattered sandbags -15 -4 -5 no no
Slime -25 -8 -15 yes yes
Vomit -40 -12 -15 yes yes