Difference between revisions of "Filth"
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===Summary Table=== | ===Summary Table=== | ||
− | Certain unsightly objects, i.e. vomit, have one value when under a roof and a lower value when unroofed. This simulates the general disgust of seeing eyesores indoors versus encountering them outside. Some messes can be spread by pawns | + | Certain unsightly objects, i.e. vomit, have one value when under a roof and a lower value when unroofed. This simulates the general disgust of seeing eyesores indoors versus encountering them outside. Some messes can be spread by pawns tracking through them and others can be washed away by rain. |
<!--Default values-->{{#vardefine:beauty|-15}}{{#vardefine:cleanliness|-5}} | <!--Default values-->{{#vardefine:beauty|-15}}{{#vardefine:cleanliness|-5}} | ||
{| {{STDT| sortable c_25 text-center}} | {| {{STDT| sortable c_25 text-center}} |
Revision as of 23:06, 2 May 2017
Template:UC Filth is something that makes a place become dirty.
They are removed by having a colonist with Cleaning enabled clean up the place.
There are a few kinds of filth in the game.
Summary Table
Certain unsightly objects, i.e. vomit, have one value when under a roof and a lower value when unroofed. This simulates the general disgust of seeing eyesores indoors versus encountering them outside. Some messes can be spread by pawns tracking through them and others can be washed away by rain.
Name | Beauty (indoors) | Beauty (outdoors) | Cleanliness | Trackable | Washes away |
---|---|---|---|---|---|
Amniotic fluid | -30 | -9 | -5 | yes | yes |
Animal filth | -15 | -4 | -5 | yes | no |
Blood | -30 | -9 | -10 | yes | yes |
Bugblood | -40 | -12 | -15 | yes | yes |
Building rubble | -15 | -4 | -5 | no | no |
Dirt | -15 | -4 | -5 | yes | no |
Firefoam | -25 | -8 | -5 | yes | yes |
Fuel puddle | -10 | -3 | -5 | yes | yes |
Rock rubble | -15 | -4 | -5 | no | no |
Sand | -15 | -4 | -5 | yes | no |
Scattered sandbags | -15 | -4 | -5 | no | no |
Slime | -25 | -8 | -15 | yes | yes |
Vomit | -40 | -12 | -15 | yes | yes |