Difference between revisions of "User:PigeonGuru/Sandbox"
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C:\Users\%username%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves | C:\Users\%username%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves | ||
+ | |||
+ | === Melee === | ||
+ | The melee skill determines a characters' chance to land a hit in melee. | ||
+ | |||
+ | The table below shows post-processed shooting accuracy per tile of distance for each skill level and trait combination, assuming the pawn is healthy: | ||
+ | |||
+ | {| {{STDT| c_12 text-center}} | ||
+ | !Skill Level | ||
+ | !Standard | ||
+ | !Brawler | ||
+ | !Skill Level | ||
+ | !Standard | ||
+ | !Brawler | ||
+ | |- | ||
+ | !0 | ||
+ | |89% | ||
+ | |89% | ||
+ | ! - | ||
+ | | - | ||
+ | | - | ||
+ | |- | ||
+ | !1 | ||
+ | |91% | ||
+ | |91.5% | ||
+ | !11 | ||
+ | |97.25% | ||
+ | |97.938% | ||
+ | |- | ||
+ | !2 | ||
+ | |93% | ||
+ | |93.25% | ||
+ | !12 | ||
+ | |97.5% | ||
+ | |98.167% | ||
+ | |- | ||
+ | !3 | ||
+ | |93.5% | ||
+ | |93.875% | ||
+ | !13 | ||
+ | |97.75% | ||
+ | |98.375% | ||
+ | |- | ||
+ | !4 | ||
+ | |94% | ||
+ | |94.5% | ||
+ | !14 | ||
+ | |98% | ||
+ | |98.583% | ||
+ | |- | ||
+ | !5 | ||
+ | |94.5% | ||
+ | |95.125% | ||
+ | !15 | ||
+ | |98.167% | ||
+ | |98.791% | ||
+ | |- | ||
+ | !6 | ||
+ | |95% | ||
+ | |95.75% | ||
+ | !16 | ||
+ | |98.333% | ||
+ | |99% | ||
+ | |- | ||
+ | !7 | ||
+ | |95.5% | ||
+ | |96.375% | ||
+ | !17 | ||
+ | |98.5% | ||
+ | |99.156% | ||
+ | |- | ||
+ | !8 | ||
+ | |96% | ||
+ | |97% | ||
+ | !18 | ||
+ | |98.666% | ||
+ | |99.281% | ||
+ | |- | ||
+ | !9 | ||
+ | |96.5% | ||
+ | |97.313% | ||
+ | !19 | ||
+ | |98.833% | ||
+ | |99.194% | ||
+ | |- | ||
+ | !10 | ||
+ | |97% | ||
+ | |97.625% | ||
+ | !20 | ||
+ | |99% | ||
+ | |99.438% | ||
+ | |} |
Revision as of 04:02, 11 June 2017
template
http://rimworldwiki.com/index.php?title=Template:Nav/weapons
save file
C:\Users\%username%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves
Melee
The melee skill determines a characters' chance to land a hit in melee.
The table below shows post-processed shooting accuracy per tile of distance for each skill level and trait combination, assuming the pawn is healthy:
Skill Level | Standard | Brawler | Skill Level | Standard | Brawler |
---|---|---|---|---|---|
0 | 89% | 89% | - | - | - |
1 | 91% | 91.5% | 11 | 97.25% | 97.938% |
2 | 93% | 93.25% | 12 | 97.5% | 98.167% |
3 | 93.5% | 93.875% | 13 | 97.75% | 98.375% |
4 | 94% | 94.5% | 14 | 98% | 98.583% |
5 | 94.5% | 95.125% | 15 | 98.167% | 98.791% |
6 | 95% | 95.75% | 16 | 98.333% | 99% |
7 | 95.5% | 96.375% | 17 | 98.5% | 99.156% |
8 | 96% | 97% | 18 | 98.666% | 99.281% |
9 | 96.5% | 97.313% | 19 | 98.833% | 99.194% |
10 | 97% | 97.625% | 20 | 99% | 99.438% |