Difference between revisions of "Moisture pump"
Jump to navigation
Jump to search
C0ntagi0us (talk | contribs) (removed outdated sea ice tip, rephrased/clarified content) |
|||
Line 17: | Line 17: | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
− | + | Slowly removes moisture from terrain in an expanding circle. The circle expands every 8.9 days, reaching a full radius of 6.9 tiles after approximately a year. | |
− | + | Mud, marsh, and marshy soil are converted to soil. Soft sand is converted to sand. Shallow water and shallow ocean water are converted to stony soil (or ice on sea ice biomes). | |
− | + | All other terrain types are unaffected by moisture pumps. | |
It requires [[Research#Moisture pump|Moisture pump]] research to be built. | It requires [[Research#Moisture pump|Moisture pump]] research to be built. |
Revision as of 15:19, 13 October 2018
Moisture pump
Very slowly removes moisture from nearby terrain, converting marshes or shallow water into dry ground. Does not affect deep water.
Base Stats
- Type
- Miscellaneous – Furniture
- Beauty
- -8
- HP
- 50
- Flammability
- 100%
Building
- Size
- 1
- Placeable
- Yes
- Cover Effectiveness
- 15%
- Power
- -150 W
Slowly removes moisture from terrain in an expanding circle. The circle expands every 8.9 days, reaching a full radius of 6.9 tiles after approximately a year.
Mud, marsh, and marshy soil are converted to soil. Soft sand is converted to sand. Shallow water and shallow ocean water are converted to stony soil (or ice on sea ice biomes).
All other terrain types are unaffected by moisture pumps.
It requires Moisture pump research to be built.