Difference between revisions of "Butchery Efficiency"
Jump to navigation
Jump to search
(Butchering efficiency capped at 100%, as said by Tynan Selver https://www.reddit.com/r/RimWorld/comments/6cvoz8/is_work_efficiency_capped_at_100_in_a17/dhy0zop/) |
m (clean up) |
||
Line 5: | Line 5: | ||
}} | }} | ||
− | + | ==Factors== | |
* [[Skill::Cooking]]: [[Skill Base Factor::0.75|75%]] plus [[Skill Bonus Factor::0.025|2.5%]] per skill level. | * [[Skill::Cooking]]: [[Skill Base Factor::0.75|75%]] plus [[Skill Bonus Factor::0.025|2.5%]] per skill level. |
Revision as of 00:52, 5 July 2019
Butchery Efficiency is a stat: Multiplier on the amount of meat produced when butchering flesh animals. Its default value is 100%.
Factors
- Cooking: 75% plus 2.5% per skill level.
- Manipulation: 90% importance
- Sight: 40% importance, 100% max.
Butchering efficiency is capped at 100%.