Difference between revisions of "Shooting Accuracy"

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==Factors==
 
==Factors==
 
* [[Skills#Shooting|Shooting]] skill
 
* [[Skills#Shooting|Shooting]] skill
* [[Sight]]: [[Sight Importance::12|12x]] importance—capped at 200% efficiency here.
+
* [[Sight]]: [[Sight Importance::12|12x]] importance—capped at [[Sight Limit::2|200%]] efficiency here.
* [[Manipulation]]: [[Manipulation Importance::8|8x]] importance—capped at 100% efficiency here
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* [[Manipulation]]: [[Manipulation Importance::8|8x]] importance—capped at [[Manipulation Limit:1|100%]] efficiency here
 
* [[Traits]]
 
* [[Traits]]
 
** [[Traits#TriggerHappy|Trigger Happy]]: -5.0
 
** [[Traits#TriggerHappy|Trigger Happy]]: -5.0

Revision as of 06:03, 12 April 2020

Shooting Accuracy is a stat: Base chance to not miss per square of shot distance. Its minimum allowed value is 0%. Its default value is 0%.

Factors

It is capped at 99.9% per tile.