Difference between revisions of "Arrest Success Chance"
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(Created page with "{{Stat | default base value = 1 | min value = 0.6 | max value = 1.0 | to string style = PercentTwo | description = How effective this person is in arresting people. This affec...") |
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==Factors== | ==Factors== | ||
* [[Skill::Social]]: [[Skill Base Factor::0.6|60%]] plus [[Skill Bonus Factor::0.075|7.5%]] per skill level. | * [[Skill::Social]]: [[Skill Base Factor::0.6|60%]] plus [[Skill Bonus Factor::0.075|7.5%]] per skill level. | ||
− | * [[Manipulation]]: [[Manipulation Importance::0.9|90%]] importance, 5% allowed defect. | + | * [[Manipulation]]: [[Manipulation Importance::0.9|90%]] importance, 5% allowed defect. [[Manipulation Limit::1|100%]] max |
Thus, a healthy pawn of Social level of 6 or above will have a 100% chance to arrest a pawn. | Thus, a healthy pawn of Social level of 6 or above will have a 100% chance to arrest a pawn. |
Revision as of 04:35, 2 October 2020
Arrest Success Chance is a stat: How effective this person is in arresting people. This affects chance that this person will be able to arrest someone without resistance. Its minimum allowed value is 60%. Its maximum allowed value is 100%. Its default value is 100%.
Factors
- Social: 60% plus 7.5% per skill level.
- Manipulation: 90% importance, 5% allowed defect. 100% max
Thus, a healthy pawn of Social level of 6 or above will have a 100% chance to arrest a pawn.