Difference between revisions of "Version/0.0.254B"

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===Changes===
 
===Changes===
 
+
* Abolished [[Time|cycles]] - dates are measured in days only.
* Abolished cycles - dates are measured in days only.
+
* [[Walls]] now short circuit as well as [[Power conduit]]s.
* Walls now short circuit as well as power conduits.
 
 
* Blasting charges cost more.
 
* Blasting charges cost more.
* Rebalanced Cassandra’s raiders to not send advanced enemies too early, and to pace them a bit slower.
+
* Rebalanced [[AI Storytellers|Cassandra]]’s raiders to not send advanced enemies too early, and to pace them a bit slower.
  
 
===New Content===
 
===New Content===
 
 
* Added warning popup for loading old saves with new versions. This is not supported.
 
* Added warning popup for loading old saves with new versions. This is not supported.
 
* Added Chill Callie Classic [[storyteller]], the more relaxed version of Cassandra.
 
* Added Chill Callie Classic [[storyteller]], the more relaxed version of Cassandra.
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===Bug Fixes===
 
===Bug Fixes===
 
 
* Fixed a number of serious issues, including roofs not building over large indoor constructions, crashes on building at the edge of the map, wardens convincing prisoners endlessly, and landing pods destroying designated areas.
 
* Fixed a number of serious issues, including roofs not building over large indoor constructions, crashes on building at the edge of the map, wardens convincing prisoners endlessly, and landing pods destroying designated areas.
 
* Fixed a serious bug in Cassandra which was blocking events at high populations.
 
* Fixed a serious bug in Cassandra which was blocking events at high populations.

Revision as of 06:07, 19 December 2020

Previous Version: Version/0.0.250
Released on: 4 November 2013
Next Version: Version/0.1.334
Released on: 27 January 2014

"Error: Invalid time." contains an extrinsic dash or other characters that are invalid for a date interpretation.

Released on: 7 November 2013


This version was released on: November 7, 2013

Changes

Changes

  • Abolished cycles - dates are measured in days only.
  • Walls now short circuit as well as Power conduits.
  • Blasting charges cost more.
  • Rebalanced Cassandra’s raiders to not send advanced enemies too early, and to pace them a bit slower.

New Content

  • Added warning popup for loading old saves with new versions. This is not supported.
  • Added Chill Callie Classic storyteller, the more relaxed version of Cassandra.
  • Added a toggle to run the game even when the window isn't focused.

Bug Fixes

  • Fixed a number of serious issues, including roofs not building over large indoor constructions, crashes on building at the edge of the map, wardens convincing prisoners endlessly, and landing pods destroying designated areas.
  • Fixed a serious bug in Cassandra which was blocking events at high populations.
  • Attempted to fix the black screen bug