Difference between revisions of "Drug Synthesis Speed"
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* [[Manipulation]]: [[Manipulation Importance::1.0|100%]] importance. [[Manipulation Limit::-|No]] max | * [[Manipulation]]: [[Manipulation Importance::1.0|100%]] importance. [[Manipulation Limit::-|No]] max | ||
* [[Sight]]: [[Sight Importance::0.6|60%]] importance, [[Sight Limit::1|100%]] max. | * [[Sight]]: [[Sight Importance::0.6|60%]] importance, [[Sight Limit::1|100%]] max. | ||
− | |||
{{#vardefine: increment | 0}} | {{#vardefine: increment | 0}} | ||
{| class = "wikitable" width="180" style="text-align: center;" | {| class = "wikitable" width="180" style="text-align: center;" | ||
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|- | |- | ||
! 0 | ! 0 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|-{{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |-{{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 1 | ! 1 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 2 | ! 2 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 3 | ! 3 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 4 | ! 4 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 5 | ! 5 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 6 | ! 6 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 7 | ! 7 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 8 | ! 8 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 9 | ! 9 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 10 | ! 10 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 11 | ! 11 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 12 | ! 12 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 13 | ! 13 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 14 | ! 14 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- s {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- s {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 15 | ! 15 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 16 | ! 16 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 17 | ! 17 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 18 | ! 18 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 19 | ! 19 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | |- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }} | ||
! 20 | ! 20 | ||
− | + | | {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}% | |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}% |
− | | | + | |{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}% |
|} | |} |
Revision as of 11:01, 26 February 2021
Drug Synthesis Speed is a stat: How fast this character synthesizes complex chemical drugs. Its default value is 100%.
Factors
- Intellectual: 30% plus 8.75% per skill level.
- Manipulation: 100% importance. No max
- Sight: 60% importance, 100% max.
Intellectual Skill Level | Drug Synthesis Speed | ||
---|---|---|---|
100% Manipulation | 125% Manipulation | 150% Manipulation | |
0 | 30% | 37.5% | 45% |
1 | 38.75% | 48.4375% | 58.125% |
2 | 47.5% | 59.375% | 71.25% |
3 | 56.25% | 70.3125% | 84.375% |
4 | 65% | 81.25% | 97.5% |
5 | 73.75% | 92.1875% | 110.625% |
6 | 82.5% | 103.125% | 123.75% |
7 | 91.25% | 114.0625% | 136.875% |
8 | 100% | 125% | 150% |
9 | 108.75% | 135.9375% | 163.125% |
10 | 117.5% | 146.875% | 176.25% |
11 | 126.25% | 157.8125% | 189.375% |
12 | 135% | 168.75% | 202.5% |
13 | 143.75% | 179.6875% | 215.625% |
14 | 152.5% | 190.625% | 228.75% |
15 | 161.25% | 201.5625% | 241.875% |
16 | 170% | 212.5% | 255% |
17 | 178.75% | 223.4375% | 268.125% |
18 | 187.5% | 234.375% | 281.25% |
19 | 196.25% | 245.3125% | 294.375% |
20 | 205% | 256.25% | 307.5% |