Difference between revisions of "Hunting Stealth"
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− | {{Stat | ||
| default base value = 1 | | default base value = 1 | ||
| to string style = PercentZero | | to string style = PercentZero | ||
| description = This stat reduces the chance of hunted animals attacking the hunter. A 0% score means no reduction. A 100% score means animals never attack. | | description = This stat reduces the chance of hunted animals attacking the hunter. A 0% score means no reduction. A 100% score means animals never attack. | ||
}} | }} | ||
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+ | ==Factors== | ||
+ | * [[Skills#Shooting|Shooting]][[Skill::Shooting| ]]: [[Skill Base Factor::0|0%]] plus [[Skill Bonus Factor::0.05|5%]] per skill level. | ||
+ | * [[Skills#Animals|Animals]][[Skill::Animals| ]]: [[Skill Base Factor::0|0%]] plus [[Skill Bonus Factor::0.025|5%]] per skill level. | ||
+ | * [[Moving]]: [[Moving Importance::1.0|100%]] importance. [[Moving Limit::-|No]] max |
Revision as of 11:00, 27 February 2021
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Hunting Stealth is a stat: This stat reduces the chance of hunted animals attacking the hunter. A 0% score means no reduction. A 100% score means animals never attack. Its default value is 100%.