Difference between revisions of "Repair Success Chance"
Jump to navigation
Jump to search
(Created page with "{{Stub}} {{Stat | default base value = 1 | to string style = PercentZero | description = The chance that this person will successfully repair a broken down building using a co...") |
|||
Line 5: | Line 5: | ||
| description = The chance that this person will successfully repair a broken down building using a component. Failing means wasting time and resources. Note that this only applies to repairing breakdowns, which is different from repairing damage. | | description = The chance that this person will successfully repair a broken down building using a component. Failing means wasting time and resources. Note that this only applies to repairing breakdowns, which is different from repairing damage. | ||
}} | }} | ||
+ | |||
+ | ==Factors== | ||
+ | * [[Skills#Construction|Construction]] [[Skill::Construction| ]]: ? | ||
+ | * [[Manipulation]]: [[Manipulation Importance::0.3|30%]] importance, [[Manipulation Limit::-|No]] max | ||
+ | * [[Sight]]: [[Sight Importance::0.2|20%]] importance, [[Sight Limit::1|100%]] limit |
Revision as of 14:51, 5 March 2021
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Repair Success Chance is a stat: The chance that this person will successfully repair a broken down building using a component. Failing means wasting time and resources. Note that this only applies to repairing breakdowns, which is different from repairing damage. Its default value is 100%.
Factors
- Construction : ?
- Manipulation: 30% importance, No max
- Sight: 20% importance, 100% limit