Difference between revisions of "User:Ickputzdirwech"

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== Templates I created ==
 
== Templates I created ==
[[Template:Trading Value Table]] and [[Template:Trading Value Table Row]]
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* [[Template:Trading Value Table]] and [[Template:Trading Value Table Row]]
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* [[Template:Material Modifiers]]
  
 
== Trading calculations ==
 
== Trading calculations ==
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* Stony
 
* Stony
  
To Do:
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'''To Do:'''
 
* Check if profitability border really doesn't depend on material value.
 
* Check if profitability border really doesn't depend on material value.
* Consider the 60% selling and 140% buying multipliers? --> No. [[Trade Price Improvement]] including the standard 60% selling and 140% buying multipliers don't change the relative profitability.
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* Consider the 60% selling and 140% buying multipliers? ''--> No. [[Trade Price Improvement]] including the standard 60% selling and 140% buying multipliers don't change the relative profitability.''
 
* Excel probably rounds 2.5 up. [[Market value]] states, that it should be rounded down.
 
* Excel probably rounds 2.5 up. [[Market value]] states, that it should be rounded down.
 
* Example calculations
 
* Example calculations
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** Merge [[Materials]] with [[Stuff]]. ''--> Doesn't work because of icon.''
 
** Merge [[Materials]] with [[Stuff]]. ''--> Doesn't work because of icon.''
 
** Update [[Stone blocks]].
 
** Update [[Stone blocks]].
** Beautify the tables on [[Materials]], [[Stone]], [[Metals]], [[Fabric]] and [[Leathers]].
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** Beautify the tables on [[Materials]], [[Stone]], [[Metals]], [[Fabric]] and [[Leathers]]. ''--> See [[Template:Material Modifiers]]''
 
** Automate table [[Weapons#Material / Quality modifiers]].
 
** Automate table [[Weapons#Material / Quality modifiers]].
  

Revision as of 14:16, 1 November 2021

Templates I created

Trading calculations

The following pages provide an overview of the most profitable ways of selling a certain type of material:

To Do:

  • Check if profitability border really doesn't depend on material value.
  • Consider the 60% selling and 140% buying multipliers? --> No. Trade Price Improvement including the standard 60% selling and 140% buying multipliers don't change the relative profitability.
  • Excel probably rounds 2.5 up. Market value states, that it should be rounded down.
  • Example calculations
  • Overview tables

Test Pages

Notes

To-Do

  • Trading value table
    • Should silver/work and silver/material columns include the general selling multiplier of 0.6? --> No, it's only supposed to show relative profitability
    • Improve the comprehensibility of the table.
    • Delete the test pages.

Ideas

  • Create a table for level 20 skill to calculate the profit for trading.

Properties that would be helpful if they were defined on each page

Issues I stumbled upon and couldn't solve

  • mw-collapsible in combination with a caption seems to remove the colour from the top row of a table