Difference between revisions of "Template:Mechanoid Summary"
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− | <includeonly>As mechanoids, every {{lc:{{PAGENAME}}}} is immune to [[fire]], [[Damage types#Flame|Flame]] and [[Damage types#Heat|Heat]] damage | + | <includeonly>As mechanoids, every {{lc:{{PAGENAME}}}} is immune to [[fire]], [[Damage types#Flame|Flame]] and [[Damage types#Heat|Heat]] damage, and temperature extremes, despite having Comfortable Temperatures defined. They have 100% [[Toxic Resistance]] and [[Toxic Environment Resistance]], making them immune to [[toxic buildup]], [[rot stink]] and other toxic effects. They do not need to [[Saturation|eat]], [[rest]], and have no [[mood]]. They will be stunned by [[EMP]] attacks for a time proportional to the EMP damage inflicted and will "adapt" and rendered immune to further EMP strikes for {{Ticks|2200}}.</includeonly><noinclude>{{Documentation}}</noinclude> |
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Latest revision as of 11:51, 2 December 2022
This exact spiel is used on every mechanoid page, so rather than have to edit every single one when they are updated, it can instead be edited once.
Example 1[edit]
{{Mechanoid Summary}}
Produces:
As mechanoids, every mechanoid summary is immune to fire, Flame and Heat damage, and temperature extremes, despite having Comfortable Temperatures defined. They have 100% Toxic Resistance and Toxic Environment Resistance, making them immune to toxic buildup, rot stink and other toxic effects. They do not need to eat, rest, and have no mood. They will be stunned by EMP attacks for a time proportional to the EMP damage inflicted and will "adapt" and rendered immune to further EMP strikes for 2,200 ticks (36.67 secs).
Example 2[edit]
Lead in text, if necessary, goes here. {{Mechanoid Summary}} Lead out text goes here.
Produces:
Lead in text, if necessary, goes here. As mechanoids, every mechanoid summary is immune to fire, Flame and Heat damage, and temperature extremes, despite having Comfortable Temperatures defined. They have 100% Toxic Resistance and Toxic Environment Resistance, making them immune to toxic buildup, rot stink and other toxic effects. They do not need to eat, rest, and have no mood. They will be stunned by EMP attacks for a time proportional to the EMP damage inflicted and will "adapt" and rendered immune to further EMP strikes for 2,200 ticks (36.67 secs). Lead out text goes here.
See also[edit]
The above documentation is transcluded from Template:Mechanoid Summary/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |