Difference between revisions of "User:Hordes"

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[[User:Hordes/Melee Comparison]]
 
[[User:Hordes/Melee Comparison]]
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[[User:Hordes/Mechanitor]]
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[[User:Hordes/Sea ice]]
  
 
'''Killbox progression (no turrets)'''
 
'''Killbox progression (no turrets)'''

Latest revision as of 13:59, 10 November 2023

Merged: User:Hordes/Reproduction User:Hordes/Children User:Hordes/Events User:Hordes/Prisoner User:Hordes/Ideoligion

Merged but can add more later: User:Hordes/The Great Steelening User:Hordes/Weapons Guide User:Hordes/Money making guide User:Hordes/Quests (old version of the page)

User:Hordes/Tactics

User:Hordes/Go-juice

User:Hordes/Basics

User:Hordes/Melee Comparison

User:Hordes/Mechanitor

User:Hordes/Sea ice

Killbox progression (no turrets)


Saturation Change per hour Change per day Real time in state[1] Game time in state[2] Real time since 100% food[3] Game time since 100% food[4]
Fed -6.67% -160% 28,125 ticks (7.81 mins) 11.25 hours 0 hours ticks (0 secs)
Hungry -3.33% -80% 9,375 ticks (2.6 mins) 3.75 hours 28,125 ticks (7.81 mins) 11.25 hours
Ravenously Hungry -1.67% -40% 18,750 ticks (5.21 mins) 7.5 hours 37,500 ticks (10.42 mins) 15 hours
  1. Real time spent in the state from 100% before crossing the lower threshold, assuming no rest is gained
  2. Game time spent in the state from 100% before crossing the lower threshold, assuming no rest is gained
  3. Real time spent before entering the state, assuming no rest is gained and the starting saturation is 100%
  4. Game time spent before entering the state, assuming no rest is gained and the starting saturation is 100%