Difference between revisions of "Climate adjuster"
Jump to navigation
Jump to search
m (Changed 'whichever would be more dangerous' to 'randomly', current version it explicitly is not determined by danger given a desert climate can have them appear cooling the location. Actual cause is unknown but is explicitly NOT determined by danger.) |
|||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Royalty}} | {{Royalty}} | ||
− | {{Stub}} | + | {{Stub|reason=General}} |
{{Infobox main|building | {{Infobox main|building | ||
| name = Climate adjuster | | name = Climate adjuster | ||
Line 17: | Line 17: | ||
| page verified for version = 1.3.3117 | | page verified for version = 1.3.3117 | ||
}} | }} | ||
− | '''Climate adjusters''' are [[mechanoid cluster]] and quest [[condition causer]]s added by the [[Royalty]] | + | '''Climate adjusters''' are [[mechanoid cluster]] and quest [[condition causer]]s added by the [[Royalty DLC]] that change the [[temperature]] of the world around them. |
− | A climate adjuster will increase or decrease temperature by 10 degrees, | + | == Occurrence == |
+ | ? | ||
+ | |||
+ | == Summary == | ||
+ | It affects a 10 [[world]]-tile radius, and the effects of multiple climate adjusters can stack. | ||
+ | |||
+ | A climate adjuster will increase or decrease temperature by 10 degrees, randomly. The direction is determined when the adjuster spawns and does not change afterwards. | ||
+ | |||
+ | == Analysis == | ||
+ | ? | ||
+ | |||
+ | == Version history == | ||
+ | * [[Royalty DLC]] release - Added. | ||
[[Category:Miscellaneous]] | [[Category:Miscellaneous]] |
Latest revision as of 09:00, 2 February 2025
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
Climate adjuster
An ultratech device for controlling climate. Using chemicals and exotic fields to manipulate the atmosphere, it shifts the temperature in this region of the world.
Base Stats
- Type
- Building – Mechanoid cluster
- HP
- 1500
- Flammability
- 0%
Building
- Size
- 6 × 6
- Placeable
- False
- Passability
- impassable
- Cover Effectiveness
- 75%
- Blocks Wind
- True
Climate adjusters are mechanoid cluster and quest condition causers added by the Royalty DLC that change the temperature of the world around them.
Occurrence[edit]
?
Summary[edit]
It affects a 10 world-tile radius, and the effects of multiple climate adjusters can stack.
A climate adjuster will increase or decrease temperature by 10 degrees, randomly. The direction is determined when the adjuster spawns and does not change afterwards.
Analysis[edit]
?
Version history[edit]
- Royalty DLC release - Added.