Difference between revisions of "Death refusal"
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{{Stub| reason = needs more information}} | {{Stub| reason = needs more information}} | ||
Death refusal is a hediff that revives a pawn shortly after they die. | Death refusal is a hediff that revives a pawn shortly after they die. | ||
+ | [[File:Death refusal.png|Self resurrection Gizmo|thumb]] | ||
== Aquisition == | == Aquisition == | ||
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== Summary == | == Summary == | ||
− | A few seconds after a pawn with at least one death refusal dies, the message "NAME is using death refusal to self- | + | A few seconds after a pawn with at least one death refusal dies, the message "NAME is using death refusal to self-resurrect" appears, they shake for a few seconds, and then they are revived. Any vital organs that were destroyed are replaced, although non-vital organs, like eyes or arms, are not{{Check Tag|Verify}}.<br/> |
=== Death refusal sickness === | === Death refusal sickness === | ||
− | + | [[Hediffs#Death refusal sickness|Death refusal sickness Hediff]] | |
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After using death refusal, a pawn gains death refusal sickness. | After using death refusal, a pawn gains death refusal sickness. | ||
+ | {| {{STDT}} | ||
+ | ! Label<br />(''Noun'')<br />''Pretty Label'' !! style="max-width: 500px;" | Description<br />(''Short'') !! Details !! Stages | ||
+ | |- id="Death refusal sickness" <!-- defName="DeathRefusalSickness" --> | ||
+ | ! Death refusal sickness | ||
+ | | After-effects of death refusal. This person has returned from the dead. | ||
+ | | '''Disappears After Ticks:''' {{Ticks/gametime/days|60000}}<br />'''Show Remaining Time:''' {{Good|true}} | ||
+ | | '''Pain Offset:''' {{++|5%}}<br />'''[[Consciousness]] Post Factor:''' {{Bad|95%}} | ||
+ | |} | ||
== Analysis == | == Analysis == | ||
− | {{Stub|section=1}} | + | {{Stub|section=1|reason=Missing analysis}} |
== Version history == | == Version history == |
Latest revision as of 04:31, 2 September 2024
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: needs more information. |
Death refusal is a hediff that revives a pawn shortly after they die.
Aquisition[edit]
Death refusal can be applied to a pawn after researching the death refusal research project through the imbue death refusal psychic ritual after discovering an unnatural corpse. This lowers the target's skills by a certain amount depending on how bad the quality of the ritual is.
Attacking members of the horax cult also can have 0-1[Verify] death refusals on them[Chance?].
When choosing the embrace the void Anomaly ending, the pawn you send gains four instances of death refusal.
Summary[edit]
A few seconds after a pawn with at least one death refusal dies, the message "NAME is using death refusal to self-resurrect" appears, they shake for a few seconds, and then they are revived. Any vital organs that were destroyed are replaced, although non-vital organs, like eyes or arms, are not[Verify].
Death refusal sickness[edit]
After using death refusal, a pawn gains death refusal sickness.
Label (Noun) Pretty Label |
Description (Short) |
Details | Stages |
---|---|---|---|
Death refusal sickness | After-effects of death refusal. This person has returned from the dead. | Disappears After Ticks: 60,000 ticks (1 in-game day) Show Remaining Time: true |
Pain Offset: +5% Consciousness Post Factor: 95% |
Analysis[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing analysis. |
Version history[edit]
- Anomaly DLC Release - Added.